Go to the documentation of this file.
   33 #define MAX_THREADS 32 
   87 #define OFFSET(x) offsetof(FFTdnoizContext, x) 
   88 #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM 
   89 #define TFLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM 
   91     { 
"sigma",   
"set denoise strength",
 
   93     { 
"amount",  
"set amount of denoising",
 
   95     { 
"block",   
"set block size",
 
   97     { 
"overlap", 
"set block overlap",
 
   99     { 
"method",  
"set method of denoising",
 
  101     { 
"wiener", 
"wiener method",
 
  103     { 
"hard",   
"hard thresholding",
 
  105     { 
"prev",    
"set number of previous frames for temporal denoising",
 
  107     { 
"next",    
"set number of next frames for temporal denoising",
 
  109     { 
"planes",  
"set planes to filter",
 
  151     for (
int j = 0; j < rw; j++) {
 
  152         const int i = 
abs(j + off);
 
  160     for (
int j = 0; j < rw; j++)
 
  167     uint16_t *
src = (uint16_t *)srcp;
 
  169     for (
int j = 0; j < rw; j++) {
 
  170         const int i = 
abs(j + off);
 
  178     uint16_t *
dst = (uint16_t *)dstp;
 
  180     for (
int j = 0; j < rw; j++)
 
  194     s->depth = 
desc->comp[0].depth;
 
  205     s->planes[0].planewidth = 
s->planes[3].planewidth = 
inlink->w;
 
  207     s->planes[0].planeheight = 
s->planes[3].planeheight = 
inlink->h;
 
  212     for (
int i = 0; 
i < 
s->nb_threads; 
i++) {
 
  213         float scale = 1.f, iscale = 1.f;
 
  217                               0, 
s->block_size,               &
scale,  0)) < 0 ||
 
  219                               1, 
s->block_size,               &iscale, 0)) < 0 ||
 
  221                               0, 1 + 
s->nb_prev + 
s->nb_next, &
scale,  0)) < 0 ||
 
  223                               1, 1 + 
s->nb_prev + 
s->nb_next, &iscale, 0)) < 0)
 
  227     for (
i = 0; 
i < 
s->nb_planes; 
i++) {
 
  231         p->b = 
s->block_size;
 
  232         p->n = 1.f / (
p->b * 
p->b);
 
  236         p->noy = (
p->planeheight + (
size - 1)) / 
size;
 
  241         p->data_linesize = 2 * 
p->b * 
sizeof(
float);
 
  242         for (
int j = 0; j < 
s->nb_threads; j++) {
 
  250             if (
s->nb_prev > 0) {
 
  252                 if (!
p->buffer[j][
PREV])
 
  255             if (
s->nb_next > 0) {
 
  257                 if (!
p->buffer[j][
NEXT])
 
  260             if (!
p->hdata[j] || !
p->vdata[j] ||
 
  261                 !
p->hdata_out[j] || !
p->vdata_out[j])
 
  268     for (
int y = 0; y < 
s->block_size; y++) {
 
  269         for (
int x = 0; x < 
s->block_size; x++)
 
  270             s->win[y][x] = lut[y] * lut[x];
 
  277                          uint8_t *srcp, 
int src_linesize,
 
  278                          float *
buffer, 
int buffer_linesize, 
int plane,
 
  279                          int jobnr, 
int y, 
int x)
 
  282     const int width = 
p->planewidth;
 
  283     const int height = 
p->planeheight;
 
  285     const int overlap = 
p->o;
 
  286     const int hoverlap = overlap / 2;
 
  288     const int bpp = (
s->depth + 7) / 8;
 
  290     const float scale = 1.f / ((1.f + 
s->nb_prev + 
s->nb_next) * 
s->block_size * 
s->block_size);
 
  294     const int woff = -hoverlap;
 
  295     const int hoff = -hoverlap;
 
  301     buffer_linesize /= 
sizeof(
float);
 
  303     for (
int i = 0; 
i < rh; 
i++) {
 
  304         uint8_t *
src = srcp + src_linesize * 
abs(y * 
size + 
i + hoff) + x * 
size * bpp;
 
  307         for (
int j = rw; j < 
block; j++) {
 
  308             dst[j].re = 
dst[rw - 1].re;
 
  314         dst += data_linesize;
 
  315         dst_out += data_linesize;
 
  320         for (
int j = 0; j < 
block; j++) {
 
  321             dst[j].re = ddst[j].
re;
 
  322             dst[j].im = ddst[j].
im;
 
  325         dst += data_linesize;
 
  331         for (
int j = 0; j < 
block; j++)
 
  332             dst[j] = ssrc[j * data_linesize + 
i];
 
  335         dst += data_linesize;
 
  336         bdst += buffer_linesize;
 
  341                          uint8_t *dstp, 
int dst_linesize,
 
  342                          float *
buffer, 
int buffer_linesize, 
int plane,
 
  343                          int jobnr, 
int y, 
int x)
 
  346     const int depth = 
s->depth;
 
  347     const int bpp = (depth + 7) / 8;
 
  348     const int width = 
p->planewidth;
 
  349     const int height = 
p->planeheight;
 
  351     const int overlap = 
p->o;
 
  352     const int hoverlap = overlap / 2;
 
  364     buffer_linesize /= 
sizeof(
float);
 
  368         for (
int j = 0; j < 
block; j++)
 
  369             hdst[j * data_linesize + 
i] = vdst[j];
 
  371         vdst += data_linesize;
 
  372         bsrc += buffer_linesize;
 
  375     hdst = hdata + hoverlap * data_linesize;
 
  377         uint8_t *
dst = dstp + dst_linesize * (y * 
size + 
i) + x * 
size * bpp;
 
  380         s->export_row(hdst_out + hoverlap, 
dst, rw, depth, 
s->win[
i + hoverlap] + hoverlap);
 
  382         hdst += data_linesize;
 
  383         hdst_out += data_linesize;
 
  392     const int buffer_linesize = 
p->buffer_linesize / 
sizeof(
float);
 
  393     const float depthx = (1 << (
s->depth - 8)) * (1 << (
s->depth - 8));
 
  394     const float sigma = 
s->sigma * depthx / (3.f * 
s->block_size * 
s->block_size);
 
  395     const float limit = 1.f - 
s->amount;
 
  396     float *cbuffer = 
p->buffer[jobnr][
CURRENT];
 
  397     const int method = 
s->method;
 
  398     float *cbuff = cbuffer;
 
  399     float *pbuff = pbuffer;
 
  400     float *nbuff = nbuffer;
 
  403         for (
int j = 0; j < 
block; j++) {
 
  407             buffer[0].re = pbuff[2 * j    ];
 
  408             buffer[0].im = pbuff[2 * j + 1];
 
  410             buffer[1].re = cbuff[2 * j    ];
 
  411             buffer[1].im = cbuff[2 * j + 1];
 
  413             buffer[2].re = nbuff[2 * j    ];
 
  414             buffer[2].im = nbuff[2 * j + 1];
 
  418             for (
int z = 0; z < 3; z++) {
 
  419                 const float re = outbuffer[z].
re;
 
  420                 const float im = outbuffer[z].
im;
 
  421                 const float power = re * re + im * im;
 
  439             cbuff[2 * j + 0] = 
buffer[1].re;
 
  440             cbuff[2 * j + 1] = 
buffer[1].im;
 
  443         cbuff += buffer_linesize;
 
  444         pbuff += buffer_linesize;
 
  445         nbuff += buffer_linesize;
 
  454     const int buffer_linesize = 
p->buffer_linesize / 
sizeof(
float);
 
  455     const float depthx = (1 << (
s->depth - 8)) * (1 << (
s->depth - 8));
 
  456     const float sigma = 
s->sigma * depthx / (2.f * 
s->block_size * 
s->block_size);
 
  457     const float limit = 1.f - 
s->amount;
 
  458     float *cbuffer = 
p->buffer[jobnr][
CURRENT];
 
  459     const int method = 
s->method;
 
  460     float *cbuff = cbuffer;
 
  461     float *pbuff = pbuffer;
 
  464         for (
int j = 0; j < 
block; j++) {
 
  468             buffer[0].re = pbuff[2 * j    ];
 
  469             buffer[0].im = pbuff[2 * j + 1];
 
  471             buffer[1].re = cbuff[2 * j    ];
 
  472             buffer[1].im = cbuff[2 * j + 1];
 
  476             for (
int z = 0; z < 2; z++) {
 
  477                 const float re = outbuffer[z].
re;
 
  478                 const float im = outbuffer[z].
im;
 
  479                 const float power = re * re + im * im;
 
  497             cbuff[2 * j + 0] = 
buffer[1].re;
 
  498             cbuff[2 * j + 1] = 
buffer[1].im;
 
  501         cbuff += buffer_linesize;
 
  502         pbuff += buffer_linesize;
 
  511     const int method = 
s->method;
 
  512     const int buffer_linesize = 
p->buffer_linesize / 
sizeof(
float);
 
  513     const float depthx = (1 << (
s->depth - 8)) * (1 << (
s->depth - 8));
 
  514     const float sigma = 
s->sigma * depthx / (
s->block_size * 
s->block_size);
 
  515     const float limit = 1.f - 
s->amount;
 
  516     float *buff = 
p->buffer[jobnr][
CURRENT];
 
  519         for (
int j = 0; j < 
block; j++) {
 
  523             im = buff[j * 2 + 1];
 
  524             power = re * re + im * im;
 
  535             buff[j * 2 + 1] *= 
factor;
 
  538         buff += buffer_linesize;
 
  543                    int jobnr, 
int nb_jobs)
 
  548     for (
int plane = 0; plane < 
s->nb_planes; plane++) {
 
  550         const int nox = 
p->nox;
 
  551         const int noy = 
p->noy;
 
  553         const int slice_end = (noy * (jobnr+1)) / nb_jobs;
 
  555         if (!((1 << plane) & 
s->planesf) || 
ctx->is_disabled)
 
  559             for (
int x = 0; x < nox; x++) {
 
  562                                  p->buffer[jobnr][
NEXT], 
p->buffer_linesize, plane,
 
  568                                  p->buffer[jobnr][
PREV], 
p->buffer_linesize, plane,
 
  573                              p->buffer[jobnr][
CURRENT], 
p->buffer_linesize, plane,
 
  576                 if (
s->next && 
s->prev) {
 
  578                 } 
else if (
s->next) {
 
  580                 } 
else  if (
s->prev) {
 
  587                              p->buffer[jobnr][
CURRENT], 
p->buffer_linesize, plane,
 
  604     if (
s->nb_next > 0 && 
s->nb_prev > 0) {
 
  610         if (!
s->prev && 
s->cur) {
 
  617     } 
else if (
s->nb_next > 0) {
 
  624     } 
else if (
s->nb_prev > 0) {
 
  649                       FFMIN(
s->planes[0].noy, 
s->nb_threads));
 
  651     for (plane = 0; plane < 
s->nb_planes; plane++) {
 
  654         if (!((1 << plane) & 
s->planesf) || 
ctx->is_disabled) {
 
  657                                     s->cur->data[plane], 
s->cur->linesize[plane],
 
  658                                     p->planewidth * (1 + (
s->depth > 8)), 
p->planeheight);
 
  663     if (
s->nb_next == 0 && 
s->nb_prev == 0) {
 
  684         if (
s->next && 
s->nb_next > 0)
 
  707     for (
i = 0; 
i < 4; 
i++) {
 
  710         for (
int j = 0; j < 
s->nb_threads; j++) {
 
  721     for (
i = 0; 
i < 
s->nb_threads; 
i++) {
 
  751     .
p.
name        = 
"fftdnoiz",
 
  753     .p.priv_class  = &fftdnoiz_class,
 
  
static void filter_block2d(FFTdnoizContext *s, int plane, int jobnr)
 
AVFrame * ff_get_video_buffer(AVFilterLink *link, int w, int h)
Request a picture buffer with a specific set of permissions.
 
#define AV_PIX_FMT_YUVA422P16
 
static int denoise(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
 
#define AV_PIX_FMT_GBRAP16
 
void(* import_row)(AVComplexFloat *dst, uint8_t *src, int rw, float scale, float *win, int off)
 
AVPixelFormat
Pixel format.
 
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
 
static int request_frame(AVFilterLink *outlink)
 
#define FILTER_PIXFMTS_ARRAY(array)
 
void(* export_row)(AVComplexFloat *src, uint8_t *dst, int rw, int depth, float *win)
 
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
 
const AVPixFmtDescriptor * av_pix_fmt_desc_get(enum AVPixelFormat pix_fmt)
 
#define AVERROR_EOF
End of file.
 
float * buffer[MAX_THREADS][BSIZE]
 
The exact code depends on how similar the blocks are and how related they are to the and needs to apply these operations to the correct inlink or outlink if there are several Macros are available to factor that when no extra processing is inlink
 
static void import_row16(AVComplexFloat *dst, uint8_t *srcp, int rw, float scale, float *win, int off)
 
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
 
#define AV_PIX_FMT_YUVA422P9
 
#define FILTER_INPUTS(array)
 
This structure describes decoded (raw) audio or video data.
 
static av_always_inline av_const unsigned av_clip_uintp2_c(int a, int p)
Clip a signed integer to an unsigned power of two range.
 
#define AV_PIX_FMT_YUVA420P16
 
#define AV_PIX_FMT_YUVA420P10
 
static const AVFilterPad fftdnoiz_outputs[]
 
AVTXContext * ifft[MAX_THREADS]
 
#define AV_PIX_FMT_YUV420P10
 
int ff_request_frame(AVFilterLink *link)
Request an input frame from the filter at the other end of the link.
 
#define WIN_FUNC_OPTION(win_func_opt_name, win_func_offset, flag, default_window_func)
 
@ AV_PIX_FMT_YUV440P
planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples)
 
const char * name
Filter name.
 
A link between two filters.
 
#define AV_PIX_FMT_YUVA422P10
 
av_cold int av_tx_init(AVTXContext **ctx, av_tx_fn *tx, enum AVTXType type, int inv, int len, const void *scale, uint64_t flags)
Initialize a transform context with the given configuration (i)MDCTs with an odd length are currently...
 
void av_image_copy_plane(uint8_t *dst, int dst_linesize, const uint8_t *src, int src_linesize, int bytewidth, int height)
Copy image plane from src to dst.
 
static float win(SuperEqualizerContext *s, float n, int N)
 
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
 
#define AV_PIX_FMT_YUVA420P9
 
static SDL_Window * window
 
#define AV_PIX_FMT_GBRP14
 
static int slice_end(AVCodecContext *avctx, AVFrame *pict, int *got_output)
Handle slice ends.
 
@ AV_PIX_FMT_GBRAP
planar GBRA 4:4:4:4 32bpp
 
#define AV_PIX_FMT_GBRP10
 
#define AV_PIX_FMT_YUVA444P16
 
#define AV_PIX_FMT_YUV422P9
 
static void import_block(FFTdnoizContext *s, uint8_t *srcp, int src_linesize, float *buffer, int buffer_linesize, int plane, int jobnr, int y, int x)
 
#define AV_PIX_FMT_GRAY16
 
A filter pad used for either input or output.
 
#define AV_PIX_FMT_YUV444P10
 
@ AV_PIX_FMT_YUVJ411P
planar YUV 4:1:1, 12bpp, (1 Cr & Cb sample per 4x1 Y samples) full scale (JPEG), deprecated in favor ...
 
AVComplexFloat * vdata[MAX_THREADS]
 
#define AV_PIX_FMT_YUV422P16
 
void(* av_tx_fn)(AVTXContext *s, void *out, void *in, ptrdiff_t stride)
Function pointer to a function to perform the transform.
 
@ AV_PIX_FMT_YUVJ422P
planar YUV 4:2:2, 16bpp, full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV422P and setting col...
 
#define AV_PIX_FMT_GBRAP10
 
#define AV_PIX_FMT_GBRAP12
 
@ AV_PIX_FMT_YUVA420P
planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples)
 
#define AV_PIX_FMT_YUV444P16
 
#define AV_CEIL_RSHIFT(a, b)
 
@ AV_TX_FLOAT_FFT
Standard complex to complex FFT with sample data type of AVComplexFloat, AVComplexDouble or AVComplex...
 
#define AV_PIX_FMT_YUVA444P12
 
#define AV_PIX_FMT_YUV420P9
 
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
 
float win[MAX_BLOCK][MAX_BLOCK]
 
#define AV_PIX_FMT_YUV420P16
 
#define AV_PIX_FMT_GRAY14
 
AVFrame * av_frame_clone(const AVFrame *src)
Create a new frame that references the same data as src.
 
static enum AVPixelFormat pix_fmts[]
 
@ AV_PIX_FMT_YUV420P
planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples)
 
#define FILTER_OUTPUTS(array)
 
@ AV_PIX_FMT_YUVJ444P
planar YUV 4:4:4, 24bpp, full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV444P and setting col...
 
#define AV_PIX_FMT_GRAY10
 
AVComplexFloat * hdata[MAX_THREADS]
 
const FFFilter ff_vf_fftdnoiz
 
#define AV_PIX_FMT_GBRP16
 
Describe the class of an AVClass context structure.
 
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
 
AVTXContext * fft_r[MAX_THREADS]
 
@ AV_PIX_FMT_YUVJ420P
planar YUV 4:2:0, 12bpp, full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV420P and setting col...
 
#define AV_PIX_FMT_YUV440P10
 
static void generate_window_func(float *lut, int N, int win_func, float *overlap)
 
#define AV_PIX_FMT_YUV422P10
 
@ AV_PIX_FMT_GRAY8
Y , 8bpp.
 
static int config_input(AVFilterLink *inlink)
 
static void filter_block3d2(FFTdnoizContext *s, int plane, float *pbuffer, float *nbuffer, int jobnr)
 
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
 
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
 
float fmaxf(float, float)
 
#define AV_PIX_FMT_YUV422P12
 
#define AV_PIX_FMT_YUV444P12
 
int av_frame_is_writable(AVFrame *frame)
Check if the frame data is writable.
 
AVFilterContext * src
source filter
 
int ff_filter_process_command(AVFilterContext *ctx, const char *cmd, const char *arg, char *res, int res_len, int flags)
Generic processing of user supplied commands that are set in the same way as the filter options.
 
@ AV_PIX_FMT_YUVA444P
planar YUV 4:4:4 32bpp, (1 Cr & Cb sample per 1x1 Y & A samples)
 
#define AV_PIX_FMT_YUVA444P10
 
av_cold void av_tx_uninit(AVTXContext **ctx)
Frees a context and sets *ctx to NULL, does nothing when *ctx == NULL.
 
static void filter_block3d1(FFTdnoizContext *s, int plane, float *pbuffer, int jobnr)
 
@ AV_OPT_TYPE_FLOAT
Underlying C type is float.
 
AVComplexFloat * vdata_out[MAX_THREADS]
 
#define i(width, name, range_min, range_max)
 
int w
agreed upon image width
 
#define AV_PIX_FMT_GBRP12
 
int ff_filter_get_nb_threads(AVFilterContext *ctx)
Get number of threads for current filter instance.
 
Used for passing data between threads.
 
@ AV_PIX_FMT_YUVJ440P
planar YUV 4:4:0 full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV440P and setting color_range
 
const char * name
Pad name.
 
void * av_calloc(size_t nmemb, size_t size)
 
#define AV_PIX_FMT_YUV444P9
 
static double limit(double x)
 
static int slice_start(SliceContext *sc, VVCContext *s, VVCFrameContext *fc, const CodedBitstreamUnit *unit, const int is_first_slice)
 
static av_cold void uninit(AVFilterContext *ctx)
 
static void export_block(FFTdnoizContext *s, uint8_t *dstp, int dst_linesize, float *buffer, int buffer_linesize, int plane, int jobnr, int y, int x)
 
AVTXContext * ifft_r[MAX_THREADS]
 
#define AV_PIX_FMT_YUVA444P9
 
static const AVFilterPad fftdnoiz_inputs[]
 
#define AV_PIX_FMT_YUV420P12
 
#define AV_PIX_FMT_YUV422P14
 
AVComplexFloat * hdata_out[MAX_THREADS]
 
static float power(float r, float g, float b, float max)
 
int h
agreed upon image height
 
int ff_filter_execute(AVFilterContext *ctx, avfilter_action_func *func, void *arg, int *ret, int nb_jobs)
 
the frame and frame reference mechanism is intended to as much as expensive copies of that data while still allowing the filters to produce correct results The data is stored in buffers represented by AVFrame structures Several references can point to the same frame buffer
 
#define AV_PIX_FMT_YUVA422P12
 
@ AV_OPT_TYPE_INT
Underlying C type is int.
 
IDirect3DDxgiInterfaceAccess _COM_Outptr_ void ** p
 
static void export_row16(AVComplexFloat *src, uint8_t *dstp, int rw, int depth, float *win)
 
@ AV_PIX_FMT_YUV444P
planar YUV 4:4:4, 24bpp, (1 Cr & Cb sample per 1x1 Y samples)
 
static const int factor[16]
 
@ AV_PIX_FMT_GBRP
planar GBR 4:4:4 24bpp
 
#define AVFILTER_FLAG_SLICE_THREADS
The filter supports multithreading by splitting frames into multiple parts and processing them concur...
 
AVFilter p
The public AVFilter.
 
@ AV_PIX_FMT_YUV422P
planar YUV 4:2:2, 16bpp, (1 Cr & Cb sample per 2x1 Y samples)
 
static void import_row8(AVComplexFloat *dst, uint8_t *src, int rw, float scale, float *win, int off)
 
Descriptor that unambiguously describes how the bits of a pixel are stored in the up to 4 data planes...
 
AVTXContext * fft[MAX_THREADS]
 
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
 
static void scale(int *out, const int *in, const int w, const int h, const int shift)
 
@ AV_PIX_FMT_YUV411P
planar YUV 4:1:1, 12bpp, (1 Cr & Cb sample per 4x1 Y samples)
 
#define AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL
Same as AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC, except that the filter will have its filter_frame() c...
 
@ AV_PIX_FMT_YUV410P
planar YUV 4:1:0, 9bpp, (1 Cr & Cb sample per 4x4 Y samples)
 
The exact code depends on how similar the blocks are and how related they are to the block
 
static void export_row8(AVComplexFloat *src, uint8_t *dst, int rw, int depth, float *win)
 
#define AV_PIX_FMT_YUV440P12
 
#define AV_PIX_FMT_YUV444P14
 
AVFILTER_DEFINE_CLASS(fftdnoiz)
 
static const AVOption fftdnoiz_options[]
 
#define AV_PIX_FMT_GRAY12
 
@ AV_OPT_TYPE_CONST
Special option type for declaring named constants.
 
@ AV_PIX_FMT_YUVA422P
planar YUV 4:2:2 24bpp, (1 Cr & Cb sample per 2x1 Y & A samples)
 
#define AV_PIX_FMT_YUV420P14