FFmpeg
encode_audio.c
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1 /*
2  * Copyright (c) 2001 Fabrice Bellard
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a copy
5  * of this software and associated documentation files (the "Software"), to deal
6  * in the Software without restriction, including without limitation the rights
7  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8  * copies of the Software, and to permit persons to whom the Software is
9  * furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20  * THE SOFTWARE.
21  */
22 
23 /**
24  * @file libavcodec encoding audio API usage examples
25  * @example encode_audio.c
26  *
27  * Generate a synthetic audio signal and encode it to an output MP2 file.
28  */
29 
30 #include <stdint.h>
31 #include <stdio.h>
32 #include <stdlib.h>
33 
34 #include <libavcodec/avcodec.h>
35 
37 #include <libavutil/common.h>
38 #include <libavutil/frame.h>
39 #include <libavutil/samplefmt.h>
40 
41 /* check that a given sample format is supported by the encoder */
42 static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt)
43 {
44  const void *out_config;
46  0, &out_config, NULL);
47  if (ret < 0) {
48  fprintf(stderr, "Error getting supported sample formats\n");
49  exit(1);
50  }
51  const enum AVSampleFormat *p = out_config;
52 
53  if (!p)
54  return 1;
55 
56  while (*p != AV_SAMPLE_FMT_NONE) {
57  if (*p == sample_fmt)
58  return 1;
59  p++;
60  }
61  return 0;
62 }
63 
64 /* just pick the highest supported samplerate */
65 static int select_sample_rate(const AVCodec *codec)
66 {
67  const void *out_config;
69  0, &out_config, NULL);
70  if (ret < 0) {
71  fprintf(stderr, "Error getting supported sample rates\n");
72  exit(1);
73  }
74  const int *p = out_config;
75  int best_samplerate = 0;
76 
77  if (!p)
78  return 44100;
79 
80  while (*p) {
81  if (!best_samplerate || abs(44100 - *p) < abs(44100 - best_samplerate))
82  best_samplerate = *p;
83  p++;
84  }
85  return best_samplerate;
86 }
87 
88 /* select layout with the highest channel count */
90 {
91  const void *out_config;
93  0, &out_config, NULL);
94  if (ret < 0) {
95  fprintf(stderr, "Error getting supported channel layouts\n");
96  exit(1);
97  }
98  const AVChannelLayout *p = out_config, *best_ch_layout;
99  int best_nb_channels = 0;
100 
101  if (!p)
103 
104  while (p->nb_channels) {
105  int nb_channels = p->nb_channels;
106 
107  if (nb_channels > best_nb_channels) {
108  best_ch_layout = p;
109  best_nb_channels = nb_channels;
110  }
111  p++;
112  }
113  return av_channel_layout_copy(dst, best_ch_layout);
114 }
115 
117  FILE *output)
118 {
119  int ret;
120 
121  /* send the frame for encoding */
123  if (ret < 0) {
124  fprintf(stderr, "Error sending the frame to the encoder\n");
125  exit(1);
126  }
127 
128  /* read all the available output packets (in general there may be any
129  * number of them */
130  while (ret >= 0) {
132  if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
133  return;
134  else if (ret < 0) {
135  fprintf(stderr, "Error encoding audio frame\n");
136  exit(1);
137  }
138 
139  fwrite(pkt->data, 1, pkt->size, output);
141  }
142 }
143 
144 int main(int argc, char **argv)
145 {
146  const char *filename;
147  const AVCodec *codec;
149  AVFrame *frame;
150  AVPacket *pkt;
151  int i, j, k, ret;
152  FILE *f;
153  uint16_t *samples;
154  float t, tincr;
155 
156  if (argc <= 1) {
157  fprintf(stderr, "Usage: %s <output file>\n", argv[0]);
158  return 0;
159  }
160  filename = argv[1];
161 
162  /* find the MP2 encoder */
164  if (!codec) {
165  fprintf(stderr, "Codec not found\n");
166  exit(1);
167  }
168 
169  c = avcodec_alloc_context3(codec);
170  if (!c) {
171  fprintf(stderr, "Could not allocate audio codec context\n");
172  exit(1);
173  }
174 
175  /* put sample parameters */
176  c->bit_rate = 64000;
177 
178  /* check that the encoder supports s16 pcm input */
179  c->sample_fmt = AV_SAMPLE_FMT_S16;
180  if (!check_sample_fmt(codec, c->sample_fmt)) {
181  fprintf(stderr, "Encoder does not support sample format %s",
182  av_get_sample_fmt_name(c->sample_fmt));
183  exit(1);
184  }
185 
186  /* select other audio parameters supported by the encoder */
187  c->sample_rate = select_sample_rate(codec);
188  ret = select_channel_layout(codec, &c->ch_layout);
189  if (ret < 0)
190  exit(1);
191 
192  /* open it */
193  if (avcodec_open2(c, codec, NULL) < 0) {
194  fprintf(stderr, "Could not open codec\n");
195  exit(1);
196  }
197 
198  f = fopen(filename, "wb");
199  if (!f) {
200  fprintf(stderr, "Could not open %s\n", filename);
201  exit(1);
202  }
203 
204  /* packet for holding encoded output */
205  pkt = av_packet_alloc();
206  if (!pkt) {
207  fprintf(stderr, "could not allocate the packet\n");
208  exit(1);
209  }
210 
211  /* frame containing input raw audio */
212  frame = av_frame_alloc();
213  if (!frame) {
214  fprintf(stderr, "Could not allocate audio frame\n");
215  exit(1);
216  }
217 
218  frame->nb_samples = c->frame_size;
219  frame->format = c->sample_fmt;
220  ret = av_channel_layout_copy(&frame->ch_layout, &c->ch_layout);
221  if (ret < 0)
222  exit(1);
223 
224  /* allocate the data buffers */
226  if (ret < 0) {
227  fprintf(stderr, "Could not allocate audio data buffers\n");
228  exit(1);
229  }
230 
231  /* encode a single tone sound */
232  t = 0;
233  tincr = 2 * M_PI * 440.0 / c->sample_rate;
234  for (i = 0; i < 200; i++) {
235  /* make sure the frame is writable -- makes a copy if the encoder
236  * kept a reference internally */
238  if (ret < 0)
239  exit(1);
240  samples = (uint16_t*)frame->data[0];
241 
242  for (j = 0; j < c->frame_size; j++) {
243  samples[c->ch_layout.nb_channels*j] = (int)(sin(t) * 10000);
244 
245  for (k = 1; k < c->ch_layout.nb_channels; k++)
246  samples[c->ch_layout.nb_channels*j + k] = samples[c->ch_layout.nb_channels*j];
247  t += tincr;
248  }
249  encode(c, frame, pkt, f);
250  }
251 
252  /* flush the encoder */
253  encode(c, NULL, pkt, f);
254 
255  fclose(f);
256 
260 
261  return 0;
262 }
main
int main(int argc, char **argv)
Definition: encode_audio.c:144
av_packet_unref
void av_packet_unref(AVPacket *pkt)
Wipe the packet.
Definition: packet.c:434
AVCodec
AVCodec.
Definition: codec.h:172
avcodec_receive_packet
int avcodec_receive_packet(AVCodecContext *avctx, AVPacket *avpkt)
Read encoded data from the encoder.
Definition: encode.c:552
AVERROR
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
av_frame_get_buffer
int av_frame_get_buffer(AVFrame *frame, int align)
Allocate new buffer(s) for audio or video data.
Definition: frame.c:206
AV_CHANNEL_LAYOUT_STEREO
#define AV_CHANNEL_LAYOUT_STEREO
Definition: channel_layout.h:395
AVERROR_EOF
#define AVERROR_EOF
End of file.
Definition: error.h:57
AV_CODEC_CONFIG_SAMPLE_RATE
@ AV_CODEC_CONFIG_SAMPLE_RATE
int, terminated by 0
Definition: avcodec.h:2562
output
filter_frame For filters that do not use the this method is called when a frame is pushed to the filter s input It can be called at any time except in a reentrant way If the input frame is enough to produce output
Definition: filter_design.txt:226
av_frame_free
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
Definition: frame.c:64
avcodec_find_encoder
const AVCodec * avcodec_find_encoder(enum AVCodecID id)
Find a registered encoder with a matching codec ID.
Definition: allcodecs.c:1044
AVFrame
This structure describes decoded (raw) audio or video data.
Definition: frame.h:459
av_frame_make_writable
int av_frame_make_writable(AVFrame *frame)
Ensure that the frame data is writable, avoiding data copy if possible.
Definition: frame.c:552
AVPacket::data
uint8_t * data
Definition: packet.h:603
av_packet_free
void av_packet_free(AVPacket **pkt)
Free the packet, if the packet is reference counted, it will be unreferenced first.
Definition: packet.c:74
samplefmt.h
av_frame_alloc
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
Definition: frame.c:52
avcodec_alloc_context3
AVCodecContext * avcodec_alloc_context3(const AVCodec *codec)
Allocate an AVCodecContext and set its fields to default values.
Definition: options.c:149
AV_CODEC_CONFIG_SAMPLE_FORMAT
@ AV_CODEC_CONFIG_SAMPLE_FORMAT
AVSampleFormat, terminated by AV_SAMPLE_FMT_NONE.
Definition: avcodec.h:2563
AV_CODEC_ID_MP2
@ AV_CODEC_ID_MP2
Definition: codec_id.h:461
check_sample_fmt
static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt)
Definition: encode_audio.c:42
ctx
static AVFormatContext * ctx
Definition: movenc.c:49
av_get_sample_fmt_name
const char * av_get_sample_fmt_name(enum AVSampleFormat sample_fmt)
Return the name of sample_fmt, or NULL if sample_fmt is not recognized.
Definition: samplefmt.c:51
NULL
#define NULL
Definition: coverity.c:32
avcodec_free_context
void avcodec_free_context(AVCodecContext **avctx)
Free the codec context and everything associated with it and write NULL to the provided pointer.
Definition: options.c:164
avcodec_open2
int attribute_align_arg avcodec_open2(AVCodecContext *avctx, const AVCodec *codec, AVDictionary **options)
Initialize the AVCodecContext to use the given AVCodec.
Definition: avcodec.c:144
abs
#define abs(x)
Definition: cuda_runtime.h:35
select_channel_layout
static int select_channel_layout(const AVCodec *codec, AVChannelLayout *dst)
Definition: encode_audio.c:89
c
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
Definition: undefined.txt:32
avcodec_get_supported_config
int avcodec_get_supported_config(const AVCodecContext *avctx, const AVCodec *codec, enum AVCodecConfig config, unsigned flags, const void **out, int *out_num)
Retrieve a list of all supported values for a given configuration type.
Definition: avcodec.c:831
AV_CODEC_CONFIG_CHANNEL_LAYOUT
@ AV_CODEC_CONFIG_CHANNEL_LAYOUT
AVChannelLayout, terminated by {0}.
Definition: avcodec.h:2564
f
f
Definition: af_crystalizer.c:122
AVPacket::size
int size
Definition: packet.h:604
AVChannelLayout
An AVChannelLayout holds information about the channel layout of audio data.
Definition: channel_layout.h:319
dst
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
Definition: dsp.h:87
i
#define i(width, name, range_min, range_max)
Definition: cbs_h264.c:63
for
for(k=2;k<=8;++k)
Definition: h264pred_template.c:424
AV_SAMPLE_FMT_NONE
@ AV_SAMPLE_FMT_NONE
Definition: samplefmt.h:56
frame.h
encode
static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt, FILE *output)
Definition: encode_audio.c:116
av_packet_alloc
AVPacket * av_packet_alloc(void)
Allocate an AVPacket and set its fields to default values.
Definition: packet.c:63
M_PI
#define M_PI
Definition: mathematics.h:67
common.h
AVSampleFormat
AVSampleFormat
Audio sample formats.
Definition: samplefmt.h:55
AV_SAMPLE_FMT_S16
@ AV_SAMPLE_FMT_S16
signed 16 bits
Definition: samplefmt.h:58
select_sample_rate
static int select_sample_rate(const AVCodec *codec)
Definition: encode_audio.c:65
avcodec_send_frame
int avcodec_send_frame(AVCodecContext *avctx, const AVFrame *frame)
Supply a raw video or audio frame to the encoder.
Definition: encode.c:519
avcodec.h
ret
ret
Definition: filter_design.txt:187
frame
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
Definition: filter_design.txt:265
AVCodecContext
main external API structure.
Definition: avcodec.h:443
channel_layout.h
samples
Filter the word “frame” indicates either a video frame or a group of audio samples
Definition: filter_design.txt:8
Windows::Graphics::DirectX::Direct3D11::p
IDirect3DDxgiInterfaceAccess _COM_Outptr_ void ** p
Definition: vsrc_gfxcapture_winrt.hpp:53
av_channel_layout_copy
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
Definition: channel_layout.c:450
AVPacket
This structure stores compressed data.
Definition: packet.h:580
pkt
static AVPacket * pkt
Definition: demux_decode.c:55