Go to the documentation of this file.
26 #include "config_components.h"
49 const uint8_t *pixels,
90 if (level < -128 || level > 127) {
105 for (
unsigned i = 0, nc_bits = 0, nc_val = 0;
i < 10;
i++) {
110 a->q_intra_matrix[
index + 0] + (1 << 15)) >> 16))
113 a->q_intra_matrix[
index + 8] + (1 << 15)) >> 16))
116 a->q_intra_matrix[
index + 1] + (1 << 15)) >> 16))
119 a->q_intra_matrix[
index + 9] + (1 << 15)) >> 16))
139 nc_val = (nc_val << 2) | 2;
150 for (count = 63; count > 3; count--) {
159 ((
block[0] + 32) >> 6) << 4);
162 for (
i = 0;
i <= count;
i++) {
167 a->q_intra_matrix[
index + 0] + (1 << 15)) >> 16))
170 a->q_intra_matrix[
index + 8] + (1 << 15)) >> 16))
173 a->q_intra_matrix[
index + 1] + (1 << 15)) >> 16))
176 a->q_intra_matrix[
index + 9] + (1 << 15)) >> 16))
205 for (
i = 0;
i < 6;
i++)
208 for (
i = 0;
i < 6;
i++) {
218 int16_t (*
block)[64] =
a->block;
219 int linesize =
frame->linesize[0];
222 const uint8_t *ptr_y =
frame->data[0] + (mb_y * 16 * linesize) + mb_x * 16;
223 const uint8_t *ptr_cb =
frame->data[1] + (mb_y * 8 *
frame->linesize[1]) + mb_x * 8;
224 const uint8_t *ptr_cr =
frame->data[2] + (mb_y * 8 *
frame->linesize[2]) + mb_x * 8;
226 a->get_pixels(
block[0], ptr_y, linesize);
227 a->get_pixels(
block[1], ptr_y + 8, linesize);
228 a->get_pixels(
block[2], ptr_y + 8 * linesize, linesize);
229 a->get_pixels(
block[3], ptr_y + 8 * linesize + 8, linesize);
230 for (
i = 0;
i < 4;
i++)
234 a->get_pixels(
block[4], ptr_cb,
frame->linesize[1]);
235 a->get_pixels(
block[5], ptr_cr,
frame->linesize[2]);
236 for (
i = 4;
i < 6;
i++)
242 const int linesizes[3],
243 int valid_width,
int valid_height)
247 uint8_t x_offset, y_offset;
248 uint8_t component, subsampling;
249 } block_descriptor[] = {
250 { 0, 0, 0, 0 }, { 8, 0, 0, 0 }, { 0, 8, 0, 0 }, { 8, 8, 0, 0 },
251 { 0, 0, 1, 1 }, { 0, 0, 2, 1 },
254 for (
int i = 0;
i < nb_blocks; ++
i) {
259 if (width_avail <= 0 || height_avail <= 0) {
262 memset(
a->block[
i], 0,
sizeof(
a->block[
i]));
265 width_avail =
FFMIN(width_avail, 8);
266 height_avail =
FFMIN(height_avail, 8);
268 ptrdiff_t linesize = linesizes[
desc->component];
272 for (
int h = 0;;
block += 8,
src += linesize) {
274 for (
int w = 0;
w < width_avail; ++
w)
276 for (
int w = width_avail;
w < 8; ++
w)
278 if (++
h == height_avail)
281 const int16_t *
const last_row =
block;
282 for (
int h = height_avail;
h < 8; ++
h) {
287 a->fdsp.fdct(
a->block[
i]);
294 const AVFrame *pict,
int *got_packet)
305 ((uintptr_t)pict->
data[0] & 7 || pict->
linesize[0] & 7 ||
306 (uintptr_t)pict->
data[1] & 7 || pict->
linesize[1] & 7 ||
308 a->get_pixels =
a->pdsp.get_pixels_unaligned;
310 a->get_pixels =
a->pdsp.get_pixels;
314 for (
int mb_y = 0; mb_y <
c->mb_height2; mb_y++) {
315 for (
int mb_x = 0; mb_x <
c->mb_width2; mb_x++) {
321 if (avctx->
width & 15) {
322 const uint8_t *
src[3] = {
323 pict->
data[0] +
c->mb_width2 * 16,
324 pict->
data[1] +
c->mb_width2 * 8,
325 pict->
data[2] +
c->mb_width2 * 8,
327 int available_width = avctx->
width & 15;
329 for (
int mb_y = 0; mb_y <
c->mb_height2; mb_y++) {
338 const uint8_t *
src[3] = {
343 int available_height = avctx->
height & 15;
345 for (
int remaining = avctx->
width;; remaining -= 16) {
363 c->bbdsp.bswap_buf((uint32_t *)
pkt->
data,
397 for (
i = 0;
i < 64;
i++) {
400 a->q_intra_matrix[
i] = (((
int64_t)inv_qscale << 30) + q / 2) / q;
403 a->q_intra_matrix[
i] = ((inv_qscale << 16) + q / 2) / q;
410 #if CONFIG_ASV1_ENCODER
425 #if CONFIG_ASV2_ENCODER
#define CODEC_PIXFMTS(...)
#define AV_LOG_WARNING
Something somehow does not look correct.
const uint8_t ff_asv_dc_ccp_tab[8][2]
static void asv1_put_level(PutBitContext *pb, int level)
const uint8_t ff_asv_level_tab[7][2]
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static int put_bytes_output(const PutBitContext *s)
#define PIXBLOCKDSP_8BPP_GET_PIXELS_SUPPORTS_UNALIGNED
static void init_put_bits(PutBitContext *s, uint8_t *buffer, int buffer_size)
Initialize the PutBitContext s.
This structure describes decoded (raw) audio or video data.
static void put_bits(Jpeg2000EncoderContext *s, int val, int n)
put n times val bit
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
const uint16_t ff_asv2_level_tab[63][2]
AVCodec p
The public AVCodec.
static void asv1_encode_block(ASVEncContext *a, int16_t block[64])
const uint8_t ff_asv_scantab[64]
static void asv2_encode_block(ASVEncContext *a, int16_t block[64])
#define FF_CODEC_ENCODE_CB(func)
static int put_bytes_left(const PutBitContext *s, int round_up)
static av_cold int encode_init(AVCodecContext *avctx)
const FFCodec ff_asv2_encoder
const FFCodec ff_asv1_encoder
int global_quality
Global quality for codecs which cannot change it per frame.
#define AV_CEIL_RSHIFT(a, b)
#define AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE
This encoder can reorder user opaque values from input AVFrames and return them with corresponding ou...
static int encode_mb(ASVEncContext *a, int16_t block[6][64])
#define av_assert0(cond)
assert() equivalent, that is always enabled.
@ AV_PIX_FMT_YUV420P
planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples)
#define CODEC_LONG_NAME(str)
const uint8_t ff_asv_ac_ccp_tab[16][2]
static void handle_partial_mb(ASVEncContext *a, const uint8_t *const data[3], const int linesizes[3], int valid_width, int valid_height)
static void flush_put_bits_le(PutBitContext *s)
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define AV_CODEC_FLAG_GRAY
Only decode/encode grayscale.
#define DECLARE_ALIGNED(n, t, v)
const uint16_t ff_mpeg1_default_intra_matrix[256]
av_cold void ff_asv_common_init(AVCodecContext *avctx)
The reader does not expect b to be semantically here and if the code is changed by maybe adding a a division or other the signedness will almost certainly be mistaken To avoid this confusion a new type was SUINT is the C unsigned type but it holds a signed int to use the same example SUINT a
#define av_assert2(cond)
assert() equivalent, that does lie in speed critical code.
#define i(width, name, range_min, range_max)
and forward the test the status of outputs and forward it to the corresponding return FFERROR_NOT_READY If the filters stores internally one or a few frame for some it can consider them to be part of the FIFO and delay acknowledging a status change accordingly Example code
uint8_t * extradata
Out-of-band global headers that may be used by some codecs.
av_cold void ff_fdctdsp_init(FDCTDSPContext *c, AVCodecContext *avctx)
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
const char * name
Name of the codec implementation.
@ AVCOL_RANGE_MPEG
Narrow or limited range content.
static int encode_frame(AVCodecContext *avctx, AVPacket *pkt, const AVFrame *pict, int *got_packet)
av_cold void ff_pixblockdsp_init(PixblockDSPContext *c, int bits_per_raw_sample)
void(* get_pixels)(int16_t *restrict block, const uint8_t *pixels, ptrdiff_t stride)
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
void ff_fdct_ifast(int16_t *data)
main external API structure.
static uint8_t * put_bits_ptr(PutBitContext *s)
Return the pointer to the byte where the bitstream writer will put the next bit.
static void flush_put_bits(PutBitContext *s)
Pad the end of the output stream with zeros.
const uint8_t ff_asv_ccp_tab[17][2]
static void scale(int *out, const int *in, const int w, const int h, const int shift)
This structure stores compressed data.
static void dct_get(ASVEncContext *a, const AVFrame *frame, int mb_x, int mb_y)
int width
picture width / height.
int linesize[AV_NUM_DATA_POINTERS]
For video, a positive or negative value, which is typically indicating the size in bytes of each pict...
The exact code depends on how similar the blocks are and how related they are to the block
static void put_bits_le(PutBitContext *s, int n, BitBuf value)
#define MKTAG(a, b, c, d)
static void asv2_put_level(ASVEncContext *a, PutBitContext *pb, int level)
int ff_alloc_packet(AVCodecContext *avctx, AVPacket *avpkt, int64_t size)
Check AVPacket size and allocate data.
const uint16_t ff_aanscales[64]