FFmpeg
Macros | Functions | Variables
hevc_pred.c File Reference
#include <string.h>
#include "checkasm.h"
#include "libavcodec/hevc/pred.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/mem_internal.h"

Go to the source code of this file.

Macros

#define SIZEOF_PIXEL   ((bit_depth + 7) / 8)
 
#define BUF_SIZE   (2 * 64 * 64) /* Enough for 32x32 with stride=64 */
 
#define PRED_SIZE   128 /* Increased to 4 * MAX_TB_SIZE to accommodate C code reads */
 
#define randomize_buffers()
 

Functions

static void check_pred_dc (HEVCPredContext *h, uint8_t *buf0, uint8_t *buf1, uint8_t *top, uint8_t *left, int bit_depth)
 
static void check_pred_planar (HEVCPredContext *h, uint8_t *buf0, uint8_t *buf1, uint8_t *top, uint8_t *left, int bit_depth)
 
static void check_pred_angular (HEVCPredContext *h, uint8_t *buf0, uint8_t *buf1, uint8_t *top, uint8_t *left, int bit_depth)
 
void checkasm_check_hevc_pred (void)
 

Variables

static const uint32_t pixel_mask [3] = { 0xffffffff, 0x01ff01ff, 0x03ff03ff }
 

Macro Definition Documentation

◆ SIZEOF_PIXEL

#define SIZEOF_PIXEL   ((bit_depth + 7) / 8)

Definition at line 29 of file hevc_pred.c.

◆ BUF_SIZE

#define BUF_SIZE   (2 * 64 * 64) /* Enough for 32x32 with stride=64 */

Definition at line 30 of file hevc_pred.c.

◆ PRED_SIZE

#define PRED_SIZE   128 /* Increased to 4 * MAX_TB_SIZE to accommodate C code reads */

Definition at line 31 of file hevc_pred.c.

◆ randomize_buffers

#define randomize_buffers ( )
Value:
do { \
uint32_t mask = pixel_mask[bit_depth - 8]; \
for (int i = 0; i < BUF_SIZE; i += 4) { \
uint32_t r = rnd() & mask; \
AV_WN32A(buf0 + i, r); \
AV_WN32A(buf1 + i, r); \
} \
/* Start from -4 so that AV_WN32A writes \
* top[-4..-1] and left[-4..-1], ensuring \
* top[-1] and left[-1] contain known data \
* since angular pred references them \
* (e.g. mode 10/26 edge filtering, \
* mode 18 diagonal, V/H neg extension). */\
for (int i = -4; i < PRED_SIZE; i += 4) { \
uint32_t r = rnd() & mask; \
AV_WN32A(top + i, r); \
AV_WN32A(left + i, r); \
} \
} while (0)

Definition at line 33 of file hevc_pred.c.

Function Documentation

◆ check_pred_dc()

static void check_pred_dc ( HEVCPredContext h,
uint8_t *  buf0,
uint8_t *  buf1,
uint8_t *  top,
uint8_t *  left,
int  bit_depth 
)
static

Definition at line 49 of file hevc_pred.c.

◆ check_pred_planar()

static void check_pred_planar ( HEVCPredContext h,
uint8_t *  buf0,
uint8_t *  buf1,
uint8_t *  top,
uint8_t *  left,
int  bit_depth 
)
static

Definition at line 87 of file hevc_pred.c.

◆ check_pred_angular()

static void check_pred_angular ( HEVCPredContext h,
uint8_t *  buf0,
uint8_t *  buf1,
uint8_t *  top,
uint8_t *  left,
int  bit_depth 
)
static

Definition at line 128 of file hevc_pred.c.

◆ checkasm_check_hevc_pred()

void checkasm_check_hevc_pred ( void  )

Definition at line 188 of file hevc_pred.c.

Variable Documentation

◆ pixel_mask

const uint32_t pixel_mask[3] = { 0xffffffff, 0x01ff01ff, 0x03ff03ff }
static

Definition at line 27 of file hevc_pred.c.

r
const char * r
Definition: vf_curves.c:127
PRED_SIZE
#define PRED_SIZE
Definition: hevc_pred.c:31
mask
int mask
Definition: mediacodecdec_common.c:154
bit_depth
static void bit_depth(AudioStatsContext *s, const uint64_t *const mask, uint8_t *depth)
Definition: af_astats.c:246
rnd
#define rnd()
Definition: checkasm.h:206
pixel_mask
static const uint32_t pixel_mask[3]
Definition: hevc_pred.c:27
i
#define i(width, name, range_min, range_max)
Definition: cbs_h264.c:63
BUF_SIZE
#define BUF_SIZE
Definition: hevc_pred.c:30
left
Tag MUST be and< 10hcoeff half pel interpolation filter coefficients, hcoeff[0] are the 2 middle coefficients[1] are the next outer ones and so on, resulting in a filter like:...eff[2], hcoeff[1], hcoeff[0], hcoeff[0], hcoeff[1], hcoeff[2] ... the sign of the coefficients is not explicitly stored but alternates after each coeff and coeff[0] is positive, so ...,+,-,+,-,+,+,-,+,-,+,... hcoeff[0] is not explicitly stored but found by subtracting the sum of all stored coefficients with signs from 32 hcoeff[0]=32 - hcoeff[1] - hcoeff[2] - ... a good choice for hcoeff and htaps is htaps=6 hcoeff={40,-10, 2} an alternative which requires more computations at both encoder and decoder side and may or may not be better is htaps=8 hcoeff={42,-14, 6,-2}ref_frames minimum of the number of available reference frames and max_ref_frames for example the first frame after a key frame always has ref_frames=1spatial_decomposition_type wavelet type 0 is a 9/7 symmetric compact integer wavelet 1 is a 5/3 symmetric compact integer wavelet others are reserved stored as delta from last, last is reset to 0 if always_reset||keyframeqlog quality(logarithmic quantizer scale) stored as delta from last, last is reset to 0 if always_reset||keyframemv_scale stored as delta from last, last is reset to 0 if always_reset||keyframe FIXME check that everything works fine if this changes between framesqbias dequantization bias stored as delta from last, last is reset to 0 if always_reset||keyframeblock_max_depth maximum depth of the block tree stored as delta from last, last is reset to 0 if always_reset||keyframequant_table quantization tableHighlevel bitstream structure:==============================--------------------------------------------|Header|--------------------------------------------|------------------------------------|||Block0||||split?||||yes no||||......... intra?||||:Block01 :yes no||||:Block02 :....... ..........||||:Block03 ::y DC ::ref index:||||:Block04 ::cb DC ::motion x :||||......... :cr DC ::motion y :||||....... ..........|||------------------------------------||------------------------------------|||Block1|||...|--------------------------------------------|------------ ------------ ------------|||Y subbands||Cb subbands||Cr subbands||||--- ---||--- ---||--- ---|||||LL0||HL0||||LL0||HL0||||LL0||HL0|||||--- ---||--- ---||--- ---||||--- ---||--- ---||--- ---|||||LH0||HH0||||LH0||HH0||||LH0||HH0|||||--- ---||--- ---||--- ---||||--- ---||--- ---||--- ---|||||HL1||LH1||||HL1||LH1||||HL1||LH1|||||--- ---||--- ---||--- ---||||--- ---||--- ---||--- ---|||||HH1||HL2||||HH1||HL2||||HH1||HL2|||||...||...||...|||------------ ------------ ------------|--------------------------------------------Decoding process:=================------------|||Subbands|------------||||------------|Intra DC||||LL0 subband prediction ------------|\ Dequantization ------------------- \||Reference frames|\ IDWT|------- -------|Motion \|||Frame 0||Frame 1||Compensation . OBMC v -------|------- -------|--------------. \------> Frame n output Frame Frame<----------------------------------/|...|------------------- Range Coder:============Binary Range Coder:------------------- The implemented range coder is an adapted version based upon "Range encoding: an algorithm for removing redundancy from a digitised message." by G. N. N. Martin. The symbols encoded by the Snow range coder are bits(0|1). The associated probabilities are not fix but change depending on the symbol mix seen so far. bit seen|new state ---------+----------------------------------------------- 0|256 - state_transition_table[256 - old_state];1|state_transition_table[old_state];state_transition_table={ 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 190, 191, 192, 194, 194, 195, 196, 197, 198, 199, 200, 201, 202, 202, 204, 205, 206, 207, 208, 209, 209, 210, 211, 212, 213, 215, 215, 216, 217, 218, 219, 220, 220, 222, 223, 224, 225, 226, 227, 227, 229, 229, 230, 231, 232, 234, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 248, 0, 0, 0, 0, 0, 0, 0};FIXME Range Coding of integers:------------------------- FIXME Neighboring Blocks:===================left and top are set to the respective blocks unless they are outside of the image in which case they are set to the Null block top-left is set to the top left block unless it is outside of the image in which case it is set to the left block if this block has no larger parent block or it is at the left side of its parent block and the top right block is not outside of the image then the top right block is used for top-right else the top-left block is used Null block y, cb, cr are 128 level, ref, mx and my are 0 Motion Vector Prediction:=========================1. the motion vectors of all the neighboring blocks are scaled to compensate for the difference of reference frames scaled_mv=(mv *(256 *(current_reference+1)/(mv.reference+1))+128)> the median of the scaled left
Definition: snow.txt:386