FFmpeg
rematrix.c
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1 /*
2  * Copyright (C) 2011-2012 Michael Niedermayer (michaelni@gmx.at)
3  *
4  * This file is part of libswresample
5  *
6  * libswresample is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * libswresample is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with libswresample; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #include "swresample_internal.h"
22 #include "libavutil/avassert.h"
24 #include "libavutil/mem.h"
25 
26 #define TEMPLATE_REMATRIX_FLT
27 #include "rematrix_template.c"
28 #undef TEMPLATE_REMATRIX_FLT
29 
30 #define TEMPLATE_REMATRIX_DBL
31 #include "rematrix_template.c"
32 #undef TEMPLATE_REMATRIX_DBL
33 
34 #define TEMPLATE_REMATRIX_S16
35 #include "rematrix_template.c"
36 #define TEMPLATE_CLIP
37 #include "rematrix_template.c"
38 #undef TEMPLATE_CLIP
39 #undef TEMPLATE_REMATRIX_S16
40 
41 #define TEMPLATE_REMATRIX_S32
42 #include "rematrix_template.c"
43 #undef TEMPLATE_REMATRIX_S32
44 
45 #define FRONT_LEFT 0
46 #define FRONT_RIGHT 1
47 #define FRONT_CENTER 2
48 #define LOW_FREQUENCY 3
49 #define BACK_LEFT 4
50 #define BACK_RIGHT 5
51 #define FRONT_LEFT_OF_CENTER 6
52 #define FRONT_RIGHT_OF_CENTER 7
53 #define BACK_CENTER 8
54 #define SIDE_LEFT 9
55 #define SIDE_RIGHT 10
56 #define TOP_CENTER 11
57 #define TOP_FRONT_LEFT 12
58 #define TOP_FRONT_CENTER 13
59 #define TOP_FRONT_RIGHT 14
60 #define TOP_BACK_LEFT 15
61 #define TOP_BACK_CENTER 16
62 #define TOP_BACK_RIGHT 17
63 #define NUM_NAMED_CHANNELS 18
64 
65 int swr_set_matrix(struct SwrContext *s, const double *matrix, int stride)
66 {
67  int nb_in, nb_out, in, out;
68 
69  if (!s || s->in_convert || // s needs to be allocated but not initialized
70  swri_check_chlayout(s, &s->user_in_chlayout , "input") ||
71  swri_check_chlayout(s, &s->user_out_chlayout, "output")
72  )
73  return AVERROR(EINVAL);
74  memset(s->matrix, 0, sizeof(s->matrix));
75 
76  nb_in = s->user_in_chlayout.nb_channels;
77  nb_out = s->user_out_chlayout.nb_channels;
78  for (out = 0; out < nb_out; out++) {
79  for (in = 0; in < nb_in; in++)
80  s->matrix[out][in] = matrix[in];
81  matrix += stride;
82  }
83  s->rematrix_custom = 1;
84  return 0;
85 }
86 
87 static int even(int64_t layout){
88  if(!layout) return 1;
89  if(layout&(layout-1)) return 1;
90  return 0;
91 }
92 
93 static int clean_layout(AVChannelLayout *out, const AVChannelLayout *in, void *s)
94 {
95  int ret = 0;
96 
98  char buf[128];
99  av_channel_layout_describe(in, buf, sizeof(buf));
100  av_log(s, AV_LOG_VERBOSE, "Treating %s as mono\n", buf);
102  } else
104 
105  return ret;
106 }
107 
108 static int sane_layout(AVChannelLayout *ch_layout) {
109  if(ch_layout->nb_channels >= SWR_CH_MAX)
110  return 0;
111  if(ch_layout->order == AV_CHANNEL_ORDER_CUSTOM)
112  for (int i = 0; i < ch_layout->nb_channels; i++) {
113  if (ch_layout->u.map[i].id >= 64)
114  return 0;
115  }
116  else if (ch_layout->order != AV_CHANNEL_ORDER_NATIVE)
117  return 0;
118  if(!av_channel_layout_subset(ch_layout, AV_CH_LAYOUT_SURROUND)) // at least 1 front speaker
119  return 0;
120  if(!even(av_channel_layout_subset(ch_layout, (AV_CH_FRONT_LEFT | AV_CH_FRONT_RIGHT)))) // no asymmetric front
121  return 0;
122  if(!even(av_channel_layout_subset(ch_layout, (AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT)))) // no asymmetric side
123  return 0;
125  return 0;
127  return 0;
129  return 0;
130 
131  return 1;
132 }
133 
134 static void build_matrix(const AVChannelLayout *in_ch_layout, const AVChannelLayout *out_ch_layout,
135  double center_mix_level, double surround_mix_level,
136  double lfe_mix_level, double maxval, double rematrix_volume, double *matrix_param,
137  ptrdiff_t stride, enum AVMatrixEncoding matrix_encoding)
138 {
140  uint64_t unaccounted = av_channel_layout_subset(in_ch_layout, UINT64_MAX) &
141  ~av_channel_layout_subset(out_ch_layout, UINT64_MAX);
142  double maxcoef=0;
143  int i, j;
144 
145  for(i=0; i<FF_ARRAY_ELEMS(matrix); i++){
146  if( av_channel_layout_index_from_channel(in_ch_layout, i) >= 0
147  && av_channel_layout_index_from_channel(out_ch_layout, i) >= 0)
148  matrix[i][i]= 1.0;
149  }
150 
151 //FIXME implement dolby surround
152 //FIXME implement full ac3
153 
154  if(unaccounted & AV_CH_FRONT_CENTER){
156  if (av_channel_layout_subset(in_ch_layout, AV_CH_LAYOUT_STEREO)) {
157  matrix[ FRONT_LEFT][FRONT_CENTER]+= center_mix_level;
158  matrix[FRONT_RIGHT][FRONT_CENTER]+= center_mix_level;
159  } else {
162  }
163  }else
164  av_assert0(0);
165  }
166  if(unaccounted & AV_CH_LAYOUT_STEREO){
171  matrix[FRONT_CENTER][ FRONT_CENTER] = center_mix_level*sqrt(2);
172  }else
173  av_assert0(0);
174  }
175 
176  if(unaccounted & AV_CH_BACK_CENTER){
177  if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_BACK_LEFT) >= 0) {
180  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_SIDE_LEFT) >= 0) {
183  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_LEFT) >= 0) {
184  if (matrix_encoding == AV_MATRIX_ENCODING_DOLBY ||
185  matrix_encoding == AV_MATRIX_ENCODING_DPLII) {
186  if (unaccounted & (AV_CH_BACK_LEFT | AV_CH_SIDE_LEFT)) {
187  matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2;
188  matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
189  } else {
190  matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level;
191  matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level;
192  }
193  } else {
194  matrix[ FRONT_LEFT][BACK_CENTER]+= surround_mix_level * M_SQRT1_2;
195  matrix[FRONT_RIGHT][BACK_CENTER]+= surround_mix_level * M_SQRT1_2;
196  }
197  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_CENTER) >= 0) {
198  matrix[ FRONT_CENTER][BACK_CENTER]+= surround_mix_level * M_SQRT1_2;
199  }else
200  av_assert0(0);
201  }
202  if(unaccounted & AV_CH_BACK_LEFT){
206  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_SIDE_LEFT) >= 0) {
210  }else{
211  matrix[ SIDE_LEFT][ BACK_LEFT]+= 1.0;
212  matrix[SIDE_RIGHT][BACK_RIGHT]+= 1.0;
213  }
214  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_LEFT) >= 0) {
215  if (matrix_encoding == AV_MATRIX_ENCODING_DOLBY) {
216  matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * M_SQRT1_2;
217  matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
218  matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
219  matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
220  } else if (matrix_encoding == AV_MATRIX_ENCODING_DPLII) {
221  matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * SQRT3_2;
222  matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
223  matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
224  matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * SQRT3_2;
225  } else {
226  matrix[ FRONT_LEFT][ BACK_LEFT] += surround_mix_level;
227  matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level;
228  }
229  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_CENTER) >= 0) {
230  matrix[ FRONT_CENTER][BACK_LEFT ]+= surround_mix_level*M_SQRT1_2;
231  matrix[ FRONT_CENTER][BACK_RIGHT]+= surround_mix_level*M_SQRT1_2;
232  }else
233  av_assert0(0);
234  }
235 
236  if(unaccounted & AV_CH_SIDE_LEFT){
237  if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_BACK_LEFT) >= 0) {
238  /* if back channels do not exist in the input, just copy side
239  channels to back channels, otherwise mix side into back */
243  } else {
244  matrix[BACK_LEFT ][SIDE_LEFT ] += 1.0;
245  matrix[BACK_RIGHT][SIDE_RIGHT] += 1.0;
246  }
247  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_BACK_CENTER) >= 0) {
250  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_LEFT) >= 0) {
251  if (matrix_encoding == AV_MATRIX_ENCODING_DOLBY) {
252  matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * M_SQRT1_2;
253  matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2;
254  matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
255  matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2;
256  } else if (matrix_encoding == AV_MATRIX_ENCODING_DPLII) {
257  matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * SQRT3_2;
258  matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2;
259  matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
260  matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * SQRT3_2;
261  } else {
262  matrix[ FRONT_LEFT][ SIDE_LEFT] += surround_mix_level;
263  matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level;
264  }
265  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_CENTER) >= 0) {
266  matrix[ FRONT_CENTER][SIDE_LEFT ]+= surround_mix_level * M_SQRT1_2;
267  matrix[ FRONT_CENTER][SIDE_RIGHT]+= surround_mix_level * M_SQRT1_2;
268  }else
269  av_assert0(0);
270  }
271 
272  if(unaccounted & AV_CH_FRONT_LEFT_OF_CENTER){
273  if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_LEFT) >= 0) {
276  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_CENTER) >= 0) {
279  }else
280  av_assert0(0);
281  }
282 
283  if (unaccounted & AV_CH_TOP_FRONT_LEFT) {
288  matrix[TOP_FRONT_CENTER][TOP_FRONT_CENTER] = center_mix_level * sqrt(2);
289  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_LEFT) >= 0) {
293  } else {
294  matrix[FRONT_LEFT ][TOP_FRONT_LEFT ] += 1.0;
296  }
297  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_CENTER) >= 0) {
300  } else
301  av_assert0(0);
302  }
303 
304  /* mix LFE into front left/right or center */
305  if (unaccounted & AV_CH_LOW_FREQUENCY) {
307  matrix[FRONT_CENTER][LOW_FREQUENCY] += lfe_mix_level;
308  } else if (av_channel_layout_index_from_channel(out_ch_layout, AV_CHAN_FRONT_LEFT) >= 0) {
309  matrix[FRONT_LEFT ][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2;
310  matrix[FRONT_RIGHT][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2;
311  } else
312  av_assert0(0);
313  }
314 
315 
316  for (i = 0; i < 64; i++) {
317  double sum=0;
318  int out_i = av_channel_layout_index_from_channel(out_ch_layout, i);
319  if (out_i < 0)
320  continue;
321  for(j=0; j<64; j++){
322  int in_i = av_channel_layout_index_from_channel(in_ch_layout, j);
323  if (in_i < 0)
324  continue;
325  if (i < FF_ARRAY_ELEMS(matrix) && j < FF_ARRAY_ELEMS(matrix[0]))
326  matrix_param[stride*out_i + in_i] = matrix[i][j];
327  else
328  matrix_param[stride*out_i + in_i] = i == j &&
329  ( av_channel_layout_index_from_channel(in_ch_layout, i) >= 0
330  && av_channel_layout_index_from_channel(out_ch_layout, i) >= 0);
331  sum += fabs(matrix_param[stride*out_i + in_i]);
332  }
333  maxcoef= FFMAX(maxcoef, sum);
334  }
335  if(rematrix_volume < 0)
336  maxcoef = -rematrix_volume;
337 
338  if(maxcoef > maxval || rematrix_volume < 0){
339  maxcoef /= maxval;
340  for(i=0; i<SWR_CH_MAX; i++)
341  for(j=0; j<SWR_CH_MAX; j++){
342  matrix_param[stride*i + j] /= maxcoef;
343  }
344  }
345 }
346 
347 av_cold int swr_build_matrix2(const AVChannelLayout *in_layout, const AVChannelLayout *out_layout,
348  double center_mix_level, double surround_mix_level,
349  double lfe_mix_level, double maxval,
350  double rematrix_volume, double *matrix_param,
351  ptrdiff_t stride, enum AVMatrixEncoding matrix_encoding, void *log_context)
352 {
353  int i, j, ret;
354  AVChannelLayout in_ch_layout = { 0 }, out_ch_layout = { 0 };
355  char buf[128];
356 
357  ret = clean_layout(&in_ch_layout, in_layout, log_context);
358  ret |= clean_layout(&out_ch_layout, out_layout, log_context);
359  if (ret < 0)
360  goto fail;
361 
364  ) {
365  av_channel_layout_uninit(&out_ch_layout);
366  out_ch_layout = (AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO;
367  }
370  ) {
371  av_channel_layout_uninit(&in_ch_layout);
373  }
377  av_channel_layout_describe(&in_ch_layout, buf, sizeof(buf));
378  av_log(log_context, AV_LOG_WARNING,
379  "Full-on remixing from 22.2 has not yet been implemented! "
380  "Processing the input as '%s'\n",
381  buf);
382  }
383 
384  if(!av_channel_layout_check(&in_ch_layout)) {
385  av_log(log_context, AV_LOG_ERROR, "Input channel layout is invalid\n");
386  ret = AVERROR(EINVAL);
387  goto fail;
388  }
389  if(!sane_layout(&in_ch_layout)) {
390  av_channel_layout_describe(&in_ch_layout, buf, sizeof(buf));
391  av_log(log_context, AV_LOG_ERROR, "Input channel layout '%s' is not supported\n", buf);
392  ret = AVERROR(EINVAL);
393  goto fail;
394  }
395 
396  if(!av_channel_layout_check(&out_ch_layout)) {
397  av_log(log_context, AV_LOG_ERROR, "Output channel layout is invalid\n");
398  ret = AVERROR(EINVAL);
399  goto fail;
400  }
401  if(!sane_layout(&out_ch_layout)) {
402  av_channel_layout_describe(&out_ch_layout, buf, sizeof(buf));
403  av_log(log_context, AV_LOG_ERROR, "Output channel layout '%s' is not supported\n", buf);
404  ret = AVERROR(EINVAL);
405  goto fail;
406  }
407 
408  build_matrix(&in_ch_layout, &out_ch_layout, center_mix_level,
409  surround_mix_level, lfe_mix_level, maxval, rematrix_volume,
410  matrix_param, stride, matrix_encoding);
411 
412  if(rematrix_volume > 0){
413  for(i=0; i<SWR_CH_MAX; i++)
414  for(j=0; j<SWR_CH_MAX; j++){
415  matrix_param[stride*i + j] *= rematrix_volume;
416  }
417  }
418 
419  av_log(log_context, AV_LOG_DEBUG, "Matrix coefficients:\n");
420  for (i = 0; i < out_ch_layout.nb_channels; i++){
421  av_channel_name(buf, sizeof(buf), av_channel_layout_channel_from_index(&out_ch_layout, i));
422  av_log(log_context, AV_LOG_DEBUG, "%s: ", buf);
423  for (j = 0; j < in_ch_layout.nb_channels; j++){
424  av_channel_name(buf, sizeof(buf), av_channel_layout_channel_from_index(&in_ch_layout, j));
425  av_log(log_context, AV_LOG_DEBUG, "%s:%f ", buf, matrix_param[stride*i + j]);
426  }
427  av_log(log_context, AV_LOG_DEBUG, "\n");
428  }
429 
430  ret = 0;
431 fail:
432  av_channel_layout_uninit(&in_ch_layout);
433  av_channel_layout_uninit(&out_ch_layout);
434 
435  return ret;
436 }
437 
439 {
440  double maxval;
441 
442  if (s->rematrix_maxval > 0) {
443  maxval = s->rematrix_maxval;
444  } else if ( av_get_packed_sample_fmt(s->out_sample_fmt) < AV_SAMPLE_FMT_FLT
445  || av_get_packed_sample_fmt(s->int_sample_fmt) < AV_SAMPLE_FMT_FLT) {
446  maxval = 1.0;
447  } else
448  maxval = INT_MAX;
449 
450  memset(s->matrix, 0, sizeof(s->matrix));
451  return swr_build_matrix2(&s->in_ch_layout, &s->out_ch_layout,
452  s->clev, s->slev, s->lfe_mix_level,
453  maxval, s->rematrix_volume, (double*)s->matrix,
454  s->matrix[1] - s->matrix[0], s->matrix_encoding, s);
455 }
456 
458  int i, j;
459  int nb_in = s->used_ch_layout.nb_channels;
460  int nb_out = s->out.ch_count;
461 
462  s->mix_any_f = NULL;
463 
464  if (!s->rematrix_custom) {
465  int r = auto_matrix(s);
466  if (r)
467  return r;
468  }
469  if (s->midbuf.fmt == AV_SAMPLE_FMT_S16P){
470  int maxsum = 0;
471  s->native_matrix = av_calloc(nb_in * nb_out, sizeof(int));
472  if (!s->native_matrix)
473  return AVERROR(ENOMEM);
474  for (i = 0; i < nb_out; i++) {
475  double rem = 0;
476  int sum = 0;
477 
478  for (j = 0; j < nb_in; j++) {
479  double target = s->matrix[i][j] * 32768 + rem;
480  ((int*)s->native_matrix)[i * nb_in + j] = lrintf(target);
481  rem += target - ((int*)s->native_matrix)[i * nb_in + j];
482  sum += FFABS(((int*)s->native_matrix)[i * nb_in + j]);
483  }
484  maxsum = FFMAX(maxsum, sum);
485  }
486  s->native_one.i = 32768;
487  if (maxsum <= 32768) {
488  s->mix_1_1_f = copy_s16;
489  s->mix_2_1_f = sum2_s16;
490  s->mix_any_f = get_mix_any_func_s16(s);
491  } else {
492  s->mix_1_1_f = copy_clip_s16;
493  s->mix_2_1_f = sum2_clip_s16;
494  s->mix_any_f = get_mix_any_func_clip_s16(s);
495  }
496  }else if(s->midbuf.fmt == AV_SAMPLE_FMT_FLTP){
497  s->native_matrix = av_calloc(nb_in * nb_out, sizeof(float));
498  if (!s->native_matrix)
499  return AVERROR(ENOMEM);
500  for (i = 0; i < nb_out; i++)
501  for (j = 0; j < nb_in; j++)
502  ((float*)s->native_matrix)[i * nb_in + j] = s->matrix[i][j];
503  s->native_one.f = 1.0;
504  s->mix_1_1_f = copy_float;
505  s->mix_2_1_f = sum2_float;
506  s->mix_any_f = get_mix_any_func_float(s);
507  }else if(s->midbuf.fmt == AV_SAMPLE_FMT_DBLP){
508  s->native_matrix = av_calloc(nb_in * nb_out, sizeof(double));
509  if (!s->native_matrix)
510  return AVERROR(ENOMEM);
511  for (i = 0; i < nb_out; i++)
512  for (j = 0; j < nb_in; j++)
513  ((double*)s->native_matrix)[i * nb_in + j] = s->matrix[i][j];
514  s->native_one.d = 1.0;
515  s->mix_1_1_f = copy_double;
516  s->mix_2_1_f = sum2_double;
517  s->mix_any_f = get_mix_any_func_double(s);
518  }else if(s->midbuf.fmt == AV_SAMPLE_FMT_S32P){
519  s->native_matrix = av_calloc(nb_in * nb_out, sizeof(int));
520  if (!s->native_matrix)
521  return AVERROR(ENOMEM);
522  for (i = 0; i < nb_out; i++) {
523  double rem = 0;
524 
525  for (j = 0; j < nb_in; j++) {
526  double target = s->matrix[i][j] * 32768 + rem;
527  ((int*)s->native_matrix)[i * nb_in + j] = lrintf(target);
528  rem += target - ((int*)s->native_matrix)[i * nb_in + j];
529  }
530  }
531  s->native_one.i = 32768;
532  s->mix_1_1_f = copy_s32;
533  s->mix_2_1_f = sum2_s32;
534  s->mix_any_f = get_mix_any_func_s32(s);
535  }else
536  av_assert0(0);
537  //FIXME quantize for integeres
538  for (i = 0; i < SWR_CH_MAX; i++) {
539  int ch_in=0;
540  for (j = 0; j < SWR_CH_MAX; j++) {
541  const double coeff = s->matrix[i][j];
542  if (coeff)
543  s->matrix_ch[i][++ch_in]= j;
544  switch (s->int_sample_fmt) {
545  case AV_SAMPLE_FMT_FLTP:
546  s->matrix_flt[i][j] = coeff;
547  break;
548  case AV_SAMPLE_FMT_DBLP:
549  break;
550  default:
551  s->matrix32[i][j] = lrintf(coeff * 32768);
552  break;
553  }
554  }
555  s->matrix_ch[i][0]= ch_in;
556  }
557 
558 #if ARCH_X86 && HAVE_X86ASM
559  return swri_rematrix_init_x86(s);
560 #endif
561 
562  return 0;
563 }
564 
566  av_freep(&s->native_matrix);
567  av_freep(&s->native_simd_matrix);
568 }
569 
570 int swri_rematrix(SwrContext *s, AudioData *out, AudioData *in, int len, int mustcopy){
571  int out_i, in_i, i, j;
572  int len1 = 0;
573  int off = 0;
574 
575  if(s->mix_any_f) {
576  s->mix_any_f(out->ch, (const uint8_t *const *)in->ch, s->native_matrix, len);
577  return 0;
578  }
579 
580  if(s->mix_2_1_simd || s->mix_1_1_simd){
581  len1= len&~15;
582  off = len1 * out->bps;
583  }
584 
585  av_assert0(s->out_ch_layout.order == AV_CHANNEL_ORDER_UNSPEC || out->ch_count == s->out_ch_layout.nb_channels);
586  av_assert0(s-> in_ch_layout.order == AV_CHANNEL_ORDER_UNSPEC || in ->ch_count == s->in_ch_layout.nb_channels);
587 
588  for(out_i=0; out_i<out->ch_count; out_i++){
589  switch(s->matrix_ch[out_i][0]){
590  case 0:
591  if(mustcopy)
592  memset(out->ch[out_i], 0, len * av_get_bytes_per_sample(s->int_sample_fmt));
593  break;
594  case 1:
595  in_i= s->matrix_ch[out_i][1];
596  if(s->matrix[out_i][in_i]!=1.0){
597  if(s->mix_1_1_simd && len1)
598  s->mix_1_1_simd(out->ch[out_i] , in->ch[in_i] , s->native_simd_matrix, in->ch_count*out_i + in_i, len1);
599  if(len != len1)
600  s->mix_1_1_f (out->ch[out_i]+off, in->ch[in_i]+off, s->native_matrix, in->ch_count*out_i + in_i, len-len1);
601  }else if(mustcopy){
602  memcpy(out->ch[out_i], in->ch[in_i], len*out->bps);
603  }else{
604  out->ch[out_i]= in->ch[in_i];
605  }
606  break;
607  case 2: {
608  int in_i1 = s->matrix_ch[out_i][1];
609  int in_i2 = s->matrix_ch[out_i][2];
610  if(s->mix_2_1_simd && len1)
611  s->mix_2_1_simd(out->ch[out_i] , in->ch[in_i1] , in->ch[in_i2] , s->native_simd_matrix, in->ch_count*out_i + in_i1, in->ch_count*out_i + in_i2, len1);
612  else
613  s->mix_2_1_f (out->ch[out_i] , in->ch[in_i1] , in->ch[in_i2] , s->native_matrix, in->ch_count*out_i + in_i1, in->ch_count*out_i + in_i2, len1);
614  if(len != len1)
615  s->mix_2_1_f (out->ch[out_i]+off, in->ch[in_i1]+off, in->ch[in_i2]+off, s->native_matrix, in->ch_count*out_i + in_i1, in->ch_count*out_i + in_i2, len-len1);
616  break;}
617  default:
618  if(s->int_sample_fmt == AV_SAMPLE_FMT_FLTP){
619  for(i=0; i<len; i++){
620  float v=0;
621  for(j=0; j<s->matrix_ch[out_i][0]; j++){
622  in_i= s->matrix_ch[out_i][1+j];
623  v+= ((float*)in->ch[in_i])[i] * s->matrix_flt[out_i][in_i];
624  }
625  ((float*)out->ch[out_i])[i]= v;
626  }
627  }else if(s->int_sample_fmt == AV_SAMPLE_FMT_DBLP){
628  for(i=0; i<len; i++){
629  double v=0;
630  for(j=0; j<s->matrix_ch[out_i][0]; j++){
631  in_i= s->matrix_ch[out_i][1+j];
632  v+= ((double*)in->ch[in_i])[i] * s->matrix[out_i][in_i];
633  }
634  ((double*)out->ch[out_i])[i]= v;
635  }
636  }else{
637  for(i=0; i<len; i++){
638  int v=0;
639  for(j=0; j<s->matrix_ch[out_i][0]; j++){
640  in_i= s->matrix_ch[out_i][1+j];
641  v+= ((int16_t*)in->ch[in_i])[i] * s->matrix32[out_i][in_i];
642  }
643  ((int16_t*)out->ch[out_i])[i]= (v + 16384)>>15;
644  }
645  }
646  }
647  }
648  return 0;
649 }
AV_SAMPLE_FMT_FLTP
@ AV_SAMPLE_FMT_FLTP
float, planar
Definition: samplefmt.h:66
AV_LOG_WARNING
#define AV_LOG_WARNING
Something somehow does not look correct.
Definition: log.h:216
AV_CH_LAYOUT_7POINT1_WIDE_BACK
#define AV_CH_LAYOUT_7POINT1_WIDE_BACK
Definition: channel_layout.h:242
AV_CHANNEL_LAYOUT_STEREO_DOWNMIX
#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX
Definition: channel_layout.h:432
r
const char * r
Definition: vf_curves.c:127
AVERROR
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
out
static FILE * out
Definition: movenc.c:55
AV_CHANNEL_LAYOUT_STEREO
#define AV_CHANNEL_LAYOUT_STEREO
Definition: channel_layout.h:395
NUM_NAMED_CHANNELS
#define NUM_NAMED_CHANNELS
Definition: rematrix.c:63
matrix
Definition: vc1dsp.c:43
AVChannelLayout::u
union AVChannelLayout::@498 u
Details about which channels are present in this layout.
int64_t
long long int64_t
Definition: coverity.c:34
rematrix_template.c
AVChannelLayout::map
AVChannelCustom * map
This member must be used when the channel order is AV_CHANNEL_ORDER_CUSTOM.
Definition: channel_layout.h:370
AV_CH_TOP_FRONT_RIGHT
#define AV_CH_TOP_FRONT_RIGHT
Definition: channel_layout.h:189
av_channel_layout_channel_from_index
enum AVChannel av_channel_layout_channel_from_index(const AVChannelLayout *channel_layout, unsigned int idx)
Get the channel with the given index in a channel layout.
Definition: channel_layout.c:673
TOP_FRONT_RIGHT
#define TOP_FRONT_RIGHT
Definition: rematrix.c:59
AV_SAMPLE_FMT_S32P
@ AV_SAMPLE_FMT_S32P
signed 32 bits, planar
Definition: samplefmt.h:65
swri_rematrix_init_x86
int swri_rematrix_init_x86(struct SwrContext *s)
AV_LOG_VERBOSE
#define AV_LOG_VERBOSE
Detailed information.
Definition: log.h:226
sane_layout
static int sane_layout(AVChannelLayout *ch_layout)
Definition: rematrix.c:108
AV_CH_TOP_FRONT_LEFT
#define AV_CH_TOP_FRONT_LEFT
Definition: channel_layout.h:187
SQRT3_2
#define SQRT3_2
Definition: swresample_internal.h:30
AVChannelLayout::order
enum AVChannelOrder order
Channel order used in this layout.
Definition: channel_layout.h:324
FFMAX
#define FFMAX(a, b)
Definition: macros.h:47
AVChannelLayout::nb_channels
int nb_channels
Number of channels in this layout.
Definition: channel_layout.h:329
swr_set_matrix
int swr_set_matrix(struct SwrContext *s, const double *matrix, int stride)
Set a customized remix matrix.
Definition: rematrix.c:65
AudioData
Definition: swresample_internal.h:45
fail
#define fail()
Definition: checkasm.h:218
FRONT_LEFT_OF_CENTER
#define FRONT_LEFT_OF_CENTER
Definition: rematrix.c:51
AV_CH_BACK_LEFT
#define AV_CH_BACK_LEFT
Definition: channel_layout.h:179
AV_CH_LAYOUT_STEREO
#define AV_CH_LAYOUT_STEREO
Definition: channel_layout.h:218
avassert.h
AV_LOG_ERROR
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
Definition: log.h:210
even
static int even(int64_t layout)
Definition: rematrix.c:87
FF_ARRAY_ELEMS
#define FF_ARRAY_ELEMS(a)
Definition: sinewin_tablegen.c:29
av_cold
#define av_cold
Definition: attributes.h:106
AV_MATRIX_ENCODING_DOLBY
@ AV_MATRIX_ENCODING_DOLBY
Definition: channel_layout.h:262
TOP_FRONT_LEFT
#define TOP_FRONT_LEFT
Definition: rematrix.c:57
AV_CH_LOW_FREQUENCY
#define AV_CH_LOW_FREQUENCY
Definition: channel_layout.h:178
av_channel_layout_describe
int av_channel_layout_describe(const AVChannelLayout *channel_layout, char *buf, size_t buf_size)
Get a human-readable string describing the channel layout properties.
Definition: channel_layout.c:653
s
#define s(width, name)
Definition: cbs_vp9.c:198
AV_CHANNEL_ORDER_UNSPEC
@ AV_CHANNEL_ORDER_UNSPEC
Only the channel count is specified, without any further information about the channel order.
Definition: channel_layout.h:119
av_channel_layout_from_mask
int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask)
Initialize a native channel layout from a bitmask indicating which channels are present.
Definition: channel_layout.c:252
AV_CH_LAYOUT_STEREO_DOWNMIX
#define AV_CH_LAYOUT_STEREO_DOWNMIX
Definition: channel_layout.h:255
av_assert0
#define av_assert0(cond)
assert() equivalent, that is always enabled.
Definition: avassert.h:42
swri_rematrix
int swri_rematrix(SwrContext *s, AudioData *out, AudioData *in, int len, int mustcopy)
Definition: rematrix.c:570
AV_LOG_DEBUG
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
Definition: log.h:231
auto_matrix
static av_cold int auto_matrix(SwrContext *s)
Definition: rematrix.c:438
SwrContext
The libswresample context.
Definition: swresample_internal.h:95
AudioData::ch
uint8_t * ch[SWR_CH_MAX]
samples buffer per channel
Definition: swresample_internal.h:46
FRONT_RIGHT
#define FRONT_RIGHT
Definition: rematrix.c:46
FFABS
#define FFABS(a)
Absolute value, Note, INT_MIN / INT64_MIN result in undefined behavior as they are not representable ...
Definition: common.h:74
swr_build_matrix2
av_cold int swr_build_matrix2(const AVChannelLayout *in_layout, const AVChannelLayout *out_layout, double center_mix_level, double surround_mix_level, double lfe_mix_level, double maxval, double rematrix_volume, double *matrix_param, ptrdiff_t stride, enum AVMatrixEncoding matrix_encoding, void *log_context)
Generate a channel mixing matrix.
Definition: rematrix.c:347
AVMatrixEncoding
AVMatrixEncoding
Definition: channel_layout.h:260
fabs
static __device__ float fabs(float a)
Definition: cuda_runtime.h:182
NULL
#define NULL
Definition: coverity.c:32
build_matrix
static void build_matrix(const AVChannelLayout *in_ch_layout, const AVChannelLayout *out_ch_layout, double center_mix_level, double surround_mix_level, double lfe_mix_level, double maxval, double rematrix_volume, double *matrix_param, ptrdiff_t stride, enum AVMatrixEncoding matrix_encoding)
Definition: rematrix.c:134
AV_CH_FRONT_CENTER
#define AV_CH_FRONT_CENTER
Definition: channel_layout.h:177
AV_CH_FRONT_LEFT_OF_CENTER
#define AV_CH_FRONT_LEFT_OF_CENTER
Definition: channel_layout.h:181
AV_CHANNEL_LAYOUT_22POINT2
#define AV_CHANNEL_LAYOUT_22POINT2
Definition: channel_layout.h:433
AV_CHAN_FRONT_CENTER
@ AV_CHAN_FRONT_CENTER
Definition: channel_layout.h:52
AudioData::ch_count
int ch_count
number of channels
Definition: swresample_internal.h:48
BACK_LEFT
#define BACK_LEFT
Definition: rematrix.c:49
AVChannelLayout
An AVChannelLayout holds information about the channel layout of audio data.
Definition: channel_layout.h:319
BACK_RIGHT
#define BACK_RIGHT
Definition: rematrix.c:50
AV_CHAN_SIDE_LEFT
@ AV_CHAN_SIDE_LEFT
Definition: channel_layout.h:59
SIDE_LEFT
#define SIDE_LEFT
Definition: rematrix.c:54
swri_rematrix_free
av_cold void swri_rematrix_free(SwrContext *s)
Definition: rematrix.c:565
swresample_internal.h
AV_CHANNEL_ORDER_NATIVE
@ AV_CHANNEL_ORDER_NATIVE
The native channel order, i.e.
Definition: channel_layout.h:125
AV_CH_FRONT_RIGHT_OF_CENTER
#define AV_CH_FRONT_RIGHT_OF_CENTER
Definition: channel_layout.h:182
FRONT_CENTER
#define FRONT_CENTER
Definition: rematrix.c:47
AV_SAMPLE_FMT_S16P
@ AV_SAMPLE_FMT_S16P
signed 16 bits, planar
Definition: samplefmt.h:64
av_channel_layout_compare
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1)
Check whether two channel layouts are semantically the same, i.e.
Definition: channel_layout.c:809
layout
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel layout
Definition: filter_design.txt:18
FRONT_RIGHT_OF_CENTER
#define FRONT_RIGHT_OF_CENTER
Definition: rematrix.c:52
lrintf
#define lrintf(x)
Definition: libm_mips.h:72
i
#define i(width, name, range_min, range_max)
Definition: cbs_h2645.c:256
av_get_bytes_per_sample
int av_get_bytes_per_sample(enum AVSampleFormat sample_fmt)
Return number of bytes per sample.
Definition: samplefmt.c:108
av_channel_name
int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel_id)
Get a human readable string in an abbreviated form describing a given channel.
Definition: channel_layout.c:104
AV_CH_BACK_CENTER
#define AV_CH_BACK_CENTER
Definition: channel_layout.h:183
AV_CH_FRONT_LEFT
#define AV_CH_FRONT_LEFT
Definition: channel_layout.h:175
AV_CH_SIDE_RIGHT
#define AV_CH_SIDE_RIGHT
Definition: channel_layout.h:185
len
int len
Definition: vorbis_enc_data.h:426
FRONT_LEFT
#define FRONT_LEFT
Definition: rematrix.c:45
swri_check_chlayout
int swri_check_chlayout(struct SwrContext *s, const AVChannelLayout *chl, const char *name)
Definition: swresample.c:33
av_calloc
void * av_calloc(size_t nmemb, size_t size)
Definition: mem.c:264
ret
ret
Definition: filter_design.txt:187
AV_CH_LAYOUT_SURROUND
#define AV_CH_LAYOUT_SURROUND
Definition: channel_layout.h:221
av_channel_layout_check
int av_channel_layout_check(const AVChannelLayout *channel_layout)
Check whether a channel layout is valid, i.e.
Definition: channel_layout.c:783
AV_CHAN_BACK_CENTER
@ AV_CHAN_BACK_CENTER
Definition: channel_layout.h:58
TOP_FRONT_CENTER
#define TOP_FRONT_CENTER
Definition: rematrix.c:58
M_SQRT1_2
#define M_SQRT1_2
Definition: mathematics.h:103
SWR_CH_MAX
#define SWR_CH_MAX
Definition: af_amerge.c:37
AV_CHANNEL_ORDER_CUSTOM
@ AV_CHANNEL_ORDER_CUSTOM
The channel order does not correspond to any other predefined order and is stored as an explicit map.
Definition: channel_layout.h:132
channel_layout.h
av_channel_layout_subset
uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout, uint64_t mask)
Find out what channels from a given set are present in a channel layout, without regard for their pos...
Definition: channel_layout.c:865
av_channel_layout_index_from_channel
int av_channel_layout_index_from_channel(const AVChannelLayout *channel_layout, enum AVChannel channel)
Get the index of a given channel in a channel layout.
Definition: channel_layout.c:713
av_channel_layout_uninit
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
Definition: channel_layout.c:442
av_get_packed_sample_fmt
enum AVSampleFormat av_get_packed_sample_fmt(enum AVSampleFormat sample_fmt)
Get the packed alternative form of the given sample format.
Definition: samplefmt.c:77
AV_SAMPLE_FMT_DBLP
@ AV_SAMPLE_FMT_DBLP
double, planar
Definition: samplefmt.h:67
AV_CHAN_BACK_LEFT
@ AV_CHAN_BACK_LEFT
Definition: channel_layout.h:54
swri_rematrix_init
av_cold int swri_rematrix_init(SwrContext *s)
Definition: rematrix.c:457
AV_CH_FRONT_RIGHT
#define AV_CH_FRONT_RIGHT
Definition: channel_layout.h:176
av_channel_layout_copy
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
Definition: channel_layout.c:449
AV_CHAN_TOP_FRONT_CENTER
@ AV_CHAN_TOP_FRONT_CENTER
Definition: channel_layout.h:63
mem.h
AV_CHANNEL_LAYOUT_MONO
#define AV_CHANNEL_LAYOUT_MONO
Definition: channel_layout.h:394
LOW_FREQUENCY
#define LOW_FREQUENCY
Definition: rematrix.c:48
BACK_CENTER
#define BACK_CENTER
Definition: rematrix.c:53
av_freep
#define av_freep(p)
Definition: tableprint_vlc.h:35
SIDE_RIGHT
#define SIDE_RIGHT
Definition: rematrix.c:55
coeff
static const double coeff[2][5]
Definition: vf_owdenoise.c:80
av_log
#define av_log(a,...)
Definition: tableprint_vlc.h:27
AV_CH_BACK_RIGHT
#define AV_CH_BACK_RIGHT
Definition: channel_layout.h:180
AV_CHAN_FRONT_LEFT
@ AV_CHAN_FRONT_LEFT
Definition: channel_layout.h:50
stride
#define stride
Definition: h264pred_template.c:536
AV_SAMPLE_FMT_FLT
@ AV_SAMPLE_FMT_FLT
float
Definition: samplefmt.h:60
AVChannelCustom::id
enum AVChannel id
Definition: channel_layout.h:284
AV_CH_SIDE_LEFT
#define AV_CH_SIDE_LEFT
Definition: channel_layout.h:184
AV_MATRIX_ENCODING_DPLII
@ AV_MATRIX_ENCODING_DPLII
Definition: channel_layout.h:263
clean_layout
static int clean_layout(AVChannelLayout *out, const AVChannelLayout *in, void *s)
Definition: rematrix.c:93