Go to the documentation of this file.
   78     switch (bpp * 2 + 
be) {
 
   81         return bytestream2_get_byte(gb);
 
   83         return bytestream2_get_le16(gb);
 
   85         return bytestream2_get_be16(gb);
 
   87         return bytestream2_get_le32(gb);
 
   89         return bytestream2_get_be32(gb);
 
   97     const int bpp   = 
c->bpp2;
 
   98     uint8_t *dst8   =             
c->curbits;
 
   99     uint16_t *dst16 = (uint16_t *)
c->curbits;
 
  100     uint32_t *dst32 = (uint32_t *)
c->curbits;
 
  102     for (j = 0; j < 
c->cur_h; j++) {
 
  103         for (
i = 0; 
i < 
c->cur_w; 
i++) {
 
  114     dst16 = (uint16_t*)
c->curmask;
 
  115     dst32 = (uint32_t*)
c->curmask;
 
  116     for (j = 0; j < 
c->cur_h; j++) {
 
  117         for (
i = 0; 
i < 
c->cur_w; 
i++) {
 
  134     if (
c->width < 
c->cur_x + 
c->cur_w)
 
  135         w = 
c->width - 
c->cur_x;
 
  137     if (
c->height < 
c->cur_y + 
c->cur_h)
 
  138         h = 
c->height - 
c->cur_y;
 
  150     if ((
w < 1) || (
h < 1))
 
  155         uint8_t *cd = 
c->curbits, *msk = 
c->curmask;
 
  156         for (j = 0; j < 
h; j++) {
 
  157             for (
i = 0; 
i < 
w; 
i++)
 
  163     } 
else if (
c->bpp2 == 2) {
 
  164         uint16_t *cd = (uint16_t*)
c->curbits, *msk = (uint16_t*)
c->curmask;
 
  166         for (j = 0; j < 
h; j++) {
 
  167             dst2 = (uint16_t*)
dst;
 
  168             for (
i = 0; 
i < 
w; 
i++)
 
  169                 dst2[
i] = (dst2[
i] & cd[
i]) ^ msk[
i];
 
  174     } 
else if (
c->bpp2 == 4) {
 
  175         uint32_t *cd = (uint32_t*)
c->curbits, *msk = (uint32_t*)
c->curmask;
 
  177         for (j = 0; j < 
h; j++) {
 
  178             dst2 = (uint32_t*)
dst;
 
  179             for (
i = 0; 
i < 
w; 
i++)
 
  180                 dst2[
i] = (dst2[
i] & cd[
i]) ^ msk[
i];
 
  196         for (j = 0; j < 
h; j++) {
 
  200     } 
else if (bpp == 2) {
 
  202         for (j = 0; j < 
h; j++) {
 
  203             dst2 = (uint16_t*)
dst;
 
  204             for (
i = 0; 
i < 
w; 
i++)
 
  208     } 
else if (bpp == 4) {
 
  210         for (j = 0; j < 
h; j++) {
 
  211             dst2 = (uint32_t*)
dst;
 
  212             for (
i = 0; 
i < 
w; 
i++)
 
  224     for (j = 0; j < 
h; j++) {
 
  225         for (
i = 0; 
i < 
w; 
i++) {
 
  232                 ((uint16_t*)
dst)[
i] = p;
 
  235                 ((uint32_t*)
dst)[
i] = p;
 
  247     int bg = 0, fg = 0, rects, 
color, 
flags, xy, wh;
 
  248     const int bpp = 
c->bpp2;
 
  250     int bw = 16, bh = 16;
 
  252     for (j = 0; j < 
h; j += 16) {
 
  257         for (
i = 0; 
i < 
w; 
i += 16, dst2 += 16 * bpp) {
 
  264             flags = bytestream2_get_byte(gb);
 
  278                     rects = bytestream2_get_byte(gb);
 
  287                 for (k = 0; k < rects; k++) {
 
  288                     int rect_x, rect_y, rect_w, rect_h;
 
  291                     xy = bytestream2_get_byte(gb);
 
  292                     wh = bytestream2_get_byte(gb);
 
  296                     rect_w = (wh >> 4) + 1;
 
  297                     rect_h = (wh & 0xF) + 1;
 
  299                     if (rect_x + rect_w > 
w - 
i || rect_y + rect_h > 
h - j) {
 
  305                                rect_w, rect_h, fg, bpp, 
stride);
 
  319     c->cur_w = 
c->cur_h = 0;
 
  320     c->cur_hx = 
c->cur_hy = 0;
 
  327     const uint8_t *buf = avpkt->
data;
 
  328     int buf_size       = avpkt->
size;
 
  332     int dx, dy, 
w, 
h, depth, enc, chunks, res, size_left, 
ret;
 
  336     chunks = bytestream2_get_be16(gb);
 
  350         if (
c->width < 
c->cur_x + 
w)
 
  351             w = 
c->width - 
c->cur_x;
 
  353         if (
c->height < 
c->cur_y + 
h)
 
  354             h = 
c->height - 
c->cur_y;
 
  365         if ((
w > 0) && (
h > 0)) {
 
  366             outptr = 
c->pic->data[0] + dx * 
c->bpp2 + dy * 
c->pic->linesize[0];
 
  367             for (
i = 0; 
i < 
h; 
i++) {
 
  368                 memcpy(outptr, 
c->screendta + 
i * 
c->cur_w * 
c->bpp2,
 
  370                 outptr += 
c->pic->linesize[0];
 
  380         dx  = bytestream2_get_be16(gb);
 
  381         dy  = bytestream2_get_be16(gb);
 
  382         w   = bytestream2_get_be16(gb);
 
  383         h   = bytestream2_get_be16(gb);
 
  384         enc = bytestream2_get_be32(gb);
 
  385         if ((dx + 
w > 
c->width) || (dy + 
h > 
c->height)) {
 
  387                     "Incorrect frame size: %ix%i+%ix%i of %ix%i\n",
 
  388                     w, 
h, dx, dy, 
c->width, 
c->height);
 
  391         outptr = 
c->pic->data[0] + dx * 
c->bpp2 + dy * 
c->pic->linesize[0];
 
  399             if (size_left < 2 + w * h * c->bpp2 * 2) {
 
  401                        "Premature end of data! (need %i got %i)\n",
 
  402                        2 + 
w * 
h * 
c->bpp2 * 2, size_left);
 
  410             if ((
c->cur_hx > 
c->cur_w) || (
c->cur_hy > 
c->cur_h)) {
 
  412                        "Cursor hot spot is not in image: " 
  413                        "%ix%i of %ix%i cursor size\n",
 
  414                        c->cur_hx, 
c->cur_hy, 
c->cur_w, 
c->cur_h);
 
  415                 c->cur_hx = 
c->cur_hy = 0;
 
  417             if (
c->cur_w * 
c->cur_h >= INT_MAX / 
c->bpp2) {
 
  421                 int screen_size = 
c->cur_w * 
c->cur_h * 
c->bpp2;
 
  435             c->cur_x = dx - 
c->cur_hx;
 
  436             c->cur_y = dy - 
c->cur_hy;
 
  447             depth = bytestream2_get_byte(gb);
 
  448             if (depth != 
c->bpp) {
 
  450                        "Depth mismatch. Container %i bpp, " 
  451                        "Frame data: %i bpp\n",
 
  455             c->bigendian = bytestream2_get_byte(gb);
 
  456             if (
c->bigendian & (~1)) {
 
  458                        "Invalid header: bigendian flag = %i\n", 
c->bigendian);
 
  468             if (size_left < w * h * c->bpp2) {
 
  470                        "Premature end of data! (need %i got %i)\n",
 
  471                        w * 
h * 
c->bpp2, size_left);
 
  475                       c->pic->linesize[0]);
 
  491         if (
c->width < 
c->cur_x + 
w)
 
  492             w = 
c->width - 
c->cur_x;
 
  494         if (
c->height < 
c->cur_y + 
h)
 
  495             h = 
c->height - 
c->cur_y;
 
  506         if ((
w > 0) && (
h > 0)) {
 
  507             outptr = 
c->pic->data[0] + dx * 
c->bpp2 + dy * 
c->pic->linesize[0];
 
  508             for (
i = 0; 
i < 
h; 
i++) {
 
  509                 memcpy(
c->screendta + 
i * 
c->cur_w * 
c->bpp2, outptr,
 
  511                 outptr += 
c->pic->linesize[0];
 
  513             outptr = 
c->pic->data[0];
 
  552     c->bpp2 = 
c->bpp / 8;
 
  
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it be(in the first position) for now. Options ------- Then comes the options array. This is what will define the user accessible options. For example
 
static av_always_inline void paint_rect(uint8_t *dst, int dx, int dy, int w, int h, int color, int bpp, int stride)
 
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
 
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
 
This structure describes decoded (raw) audio or video data.
 
static av_cold int decode_end(AVCodecContext *avctx)
 
static av_cold int decode_init(AVCodecContext *avctx)
 
static av_always_inline void bytestream2_skip(GetByteContext *g, unsigned int size)
 
AVCodec p
The public AVCodec.
 
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
 
static int decode_hextile(VmncContext *c, uint8_t *dst, GetByteContext *gb, int w, int h, int stride)
 
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
 
#define AV_FRAME_FLAG_KEY
A flag to mark frames that are keyframes.
 
#define FF_CODEC_DECODE_CB(func)
 
static int decode_frame(AVCodecContext *avctx, AVFrame *rframe, int *got_frame, AVPacket *avpkt)
 
#define CODEC_LONG_NAME(str)
 
@ AV_PICTURE_TYPE_I
Intra.
 
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
 
static av_always_inline int bytestream2_get_bytes_left(GetByteContext *g)
 
static av_always_inline void paint_raw(uint8_t *dst, int w, int h, GetByteContext *gb, int bpp, int be, int stride)
 
int(* init)(AVBSFContext *ctx)
 
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
 
int av_frame_ref(AVFrame *dst, const AVFrame *src)
Set up a new reference to the data described by the source frame.
 
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
 
static const uint32_t color[16+AV_CLASS_CATEGORY_NB]
 
int av_reallocp(void *ptr, size_t size)
Allocate, reallocate, or free a block of memory through a pointer to a pointer.
 
#define AV_LOG_INFO
Standard information.
 
int bits_per_coded_sample
bits per sample/pixel from the demuxer (needed for huffyuv).
 
#define i(width, name, range_min, range_max)
 
static av_always_inline int vmnc_get_pixel(GetByteContext *gb, int bpp, int be)
 
#define AV_PIX_FMT_RGB555
 
const char * name
Name of the codec implementation.
 
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
 
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
 
int ff_reget_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Identical in function to ff_get_buffer(), except it reuses the existing buffer if available.
 
#define AV_PIX_FMT_0RGB32
 
static void put_cursor(uint8_t *dst, int stride, VmncContext *c, int dx, int dy)
 
main external API structure.
 
static void reset_buffers(VmncContext *c)
 
@ AV_PICTURE_TYPE_P
Predicted.
 
static void load_cursor(VmncContext *c)
 
const FFCodec ff_vmnc_decoder
 
This structure stores compressed data.
 
int width
picture width / height.
 
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
 
#define flags(name, subs,...)
 
#define AVERROR_INVALIDDATA
Invalid data found when processing input.