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   69     int mask = 0x10000, bitbuf = 0;
 
   74     segments = bytestream2_get_le32(gb);
 
   75     offset   = bytestream2_get_le32(gb);
 
   84         if (
mask == 0x10000) {
 
   85             bitbuf = bytestream2_get_le16u(gb);
 
   91             v = bytestream2_get_le16(gb);
 
   92             offset = (v & 0x1FFF) << 1;
 
   93             count = ((v >> 13) + 2) << 1;
 
   99             *
frame++ = bytestream2_get_byte(gb);
 
  100             *
frame++ = bytestream2_get_byte(gb);
 
  112     int mask = 0x10000, bitbuf = 0;
 
  113     int v, 
offset, count, segments;
 
  115     segments = bytestream2_get_le16(gb);
 
  119         if (
mask == 0x10000) {
 
  120             bitbuf = bytestream2_get_le16u(gb);
 
  126             v = bytestream2_get_le16(gb);
 
  127             offset = (v & 0x1FFF) << 1;
 
  128             count = ((v >> 13) + 2) << 1;
 
  133         } 
else if (bitbuf & (
mask << 1)) {
 
  134             frame += bytestream2_get_le16(gb);
 
  136             *
frame++ = bytestream2_get_byte(gb);
 
  137             *
frame++ = bytestream2_get_byte(gb);
 
  149     int mask = 0x10000, bitbuf = 0;
 
  150     int i, v, 
offset, count, segments;
 
  154     segments = bytestream2_get_le16(gb);
 
  158         if (
mask == 0x10000) {
 
  159             bitbuf = bytestream2_get_le16u(gb);
 
  164             v = bytestream2_get_le16(gb);
 
  165             offset = (v & 0x1FFF) << 2;
 
  166             count = ((v >> 13) + 2) << 1;
 
  169             for (
i = 0; 
i < count; 
i++) {
 
  175         } 
else if (bitbuf & (
mask << 1)) {
 
  176             v = bytestream2_get_le16(gb)*2;
 
  199     int count, lines, segments;
 
  201     count = bytestream2_get_le16(gb);
 
  205     lines = bytestream2_get_le16(gb);
 
  206     if (count + lines > 
height)
 
  214         segments = bytestream2_get_byteu(gb);
 
  216             if (
frame - line_ptr <= bytestream2_peek_byte(gb))
 
  218             line_ptr += bytestream2_get_byte(gb);
 
  219             count = (int8_t)bytestream2_get_byte(gb);
 
  221                 if (
frame - line_ptr < count)
 
  227                 if (
frame - line_ptr < count)
 
  229                 memset(line_ptr, bytestream2_get_byte(gb), count);
 
  242     int count, 
i, v, lines, segments;
 
  245     lines = bytestream2_get_le16(gb);
 
  252         segments = bytestream2_get_le16u(gb);
 
  253         while ((segments & 0xC000) == 0xC000) {
 
  254             unsigned skip_lines = -(int16_t)segments;
 
  255             int64_t 
delta = -((int16_t)segments * (int64_t)
width);
 
  260             segments = bytestream2_get_le16(gb);
 
  265         if (segments & 0x8000) {
 
  267             segments = bytestream2_get_le16(gb);
 
  275             if (
frame - line_ptr <= bytestream2_peek_byte(gb))
 
  277             line_ptr += bytestream2_get_byte(gb);
 
  278             count = (int8_t)bytestream2_get_byte(gb);
 
  280                 if (
frame - line_ptr < count * 2)
 
  284                 line_ptr += count * 2;
 
  287                 if (
frame - line_ptr < count * 2)
 
  289                 v = bytestream2_get_le16(gb);
 
  290                 for (
i = 0; 
i < count; 
i++)
 
  291                     bytestream_put_le16(&line_ptr, v);
 
  302     uint32_t segments = bytestream2_get_le32(gb);
 
  308         copy = bytestream2_get_byteu(gb) * 2;
 
  309         skip = bytestream2_get_byteu(gb) * 2;
 
  336     "COPY", 
"TSW1", 
"BDLT", 
"WDLT", 
"TDLT", 
"DSW1", 
"BLCK", 
"DDS1" 
  340                             void *
data, 
int *got_frame,
 
  347     uint32_t chunk_type, chunk_size;
 
  361         chunk_size = bytestream2_get_le32(&gb);
 
  362         chunk_type = bytestream2_get_le32(&gb);
 
  365         if (chunk_type == 1) {
 
  366             pal_elems = 
FFMIN(chunk_size / 3, 256);
 
  367             for (
i = 0; 
i < pal_elems; 
i++) {
 
  368                 s->pal[
i] = bytestream2_get_be24(&gb) << 2;
 
  369                 s->pal[
i] |= 0xFF
U << 24 | (
s->pal[
i] >> 6) & 0x30303;
 
  371             frame->palette_has_changed = 1;
 
  372         } 
else if (chunk_type <= 9) {
 
  380                    "Ignoring unknown chunk type %"PRIu32
"\n",
 
  387     dst = 
frame->data[0];
 
  391             for(j = 0; j < avctx->
width; j++) {
 
  392                 dst[j] = buf[ (
i&3)*(avctx->
width /4) + (j/4) +
 
  396             memcpy(dst, buf, avctx->
width);
 
  399         dst += 
frame->linesize[0];
 
  401     memcpy(
frame->data[1], 
s->pal, 
sizeof(
s->pal));
 
  
#define AV_LOG_WARNING
Something somehow does not look correct.
static av_cold int init(AVCodecContext *avctx)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static av_cold int dfa_decode_init(AVCodecContext *avctx)
static int decode_wdlt(GetByteContext *gb, uint8_t *frame, int width, int height)
This structure describes decoded (raw) audio or video data.
static av_always_inline void bytestream2_skip(GetByteContext *g, unsigned int size)
static const chunk_decoder decoder[8]
static int decode_dsw1(GetByteContext *gb, uint8_t *frame, int width, int height)
static int frame_start(MpegEncContext *s)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
static const uint16_t mask[17]
void av_memcpy_backptr(uint8_t *dst, int back, int cnt)
Overlapping memcpy() implementation.
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
#define av_assert0(cond)
assert() equivalent, that is always enabled.
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_RL16
static int decode_tsw1(GetByteContext *gb, uint8_t *frame, int width, int height)
static int dfa_decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt)
static int decode_tdlt(GetByteContext *gb, uint8_t *frame, int width, int height)
static av_always_inline unsigned int bytestream2_get_buffer(GetByteContext *g, uint8_t *dst, unsigned int size)
static int decode_bdlt(GetByteContext *gb, uint8_t *frame, int width, int height)
static av_always_inline int bytestream2_get_bytes_left(GetByteContext *g)
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
static void copy(const float *p1, float *p2, const int length)
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf offset
static const char chunk_name[8][5]
#define i(width, name, range_min, range_max)
uint8_t * extradata
some codecs need / can use extradata like Huffman tables.
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
main external API structure.
static av_cold int dfa_decode_end(AVCodecContext *avctx)
static void frame_end(MpegEncContext *s)
This structure stores compressed data.
int width
picture width / height.
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
int(* chunk_decoder)(GetByteContext *gb, uint8_t *frame, int width, int height)
int av_image_check_size(unsigned int w, unsigned int h, int log_offset, void *log_ctx)
Check if the given dimension of an image is valid, meaning that all bytes of the image can be address...
static int decode_blck(GetByteContext *gb, uint8_t *frame, int width, int height)
static int decode_dds1(GetByteContext *gb, uint8_t *frame, int width, int height)
static int decode_copy(GetByteContext *gb, uint8_t *frame, int width, int height)