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   21 #define DXVA2API_USE_BITFIELDS 
   42 #define FF_D3DCREATE_FLAGS (D3DCREATE_SOFTWARE_VERTEXPROCESSING | \ 
   43                             D3DCREATE_MULTITHREADED | \ 
   44                             D3DCREATE_FPU_PRESERVE) 
   48     .BackBufferWidth  = 640,
 
   49     .BackBufferHeight = 480,
 
   51     .SwapEffect       = D3DSWAPEFFECT_DISCARD,
 
   52     .Flags            = D3DPRESENTFLAG_VIDEO,
 
   64     IDirectXVideoAccelerationService *
service;
 
   88 DEFINE_GUID(video_decoder_service,   0xfc51a551, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
 
   89 DEFINE_GUID(video_processor_service, 0xfc51a552, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
 
  101     if (
s->surfaces_internal) {
 
  103             if (
s->surfaces_internal[
i])
 
  104                 IDirect3DSurface9_Release(
s->surfaces_internal[
i]);
 
  110         IDirectXVideoAccelerationService_Release(
s->service);
 
  114     if (
s->device_handle != INVALID_HANDLE_VALUE) {
 
  115         IDirect3DDeviceManager9_CloseDeviceHandle(device_hwctx->
devmgr, 
s->device_handle);
 
  116         s->device_handle = INVALID_HANDLE_VALUE;
 
  134         s->nb_surfaces_used++;
 
  152     if (
ctx->initial_pool_size <= 0)
 
  155     hr = IDirect3DDeviceManager9_OpenDeviceHandle(device_hwctx->
devmgr, &
s->device_handle);
 
  161     hr = IDirect3DDeviceManager9_GetVideoService(device_hwctx->
devmgr,
 
  163                                                  decode ? &video_decoder_service : &video_processor_service,
 
  164                                                  (
void **)&
s->service);
 
  183                                             sizeof(*
s->surfaces_internal));
 
  184     if (!
s->surfaces_internal)
 
  187     hr = IDirectXVideoAccelerationService_CreateSurface(
s->service,
 
  189                                                         ctx->initial_pool_size - 1,
 
  190                                                         s->format, D3DPOOL_DEFAULT, 0,
 
  192                                                         s->surfaces_internal, 
NULL);
 
  203     frames_hwctx->
surfaces    = 
s->surfaces_internal;
 
  215     if (hwctx->
surface_type != DXVA2_VideoDecoderRenderTarget &&
 
  216         hwctx->
surface_type != DXVA2_VideoProcessorRenderTarget) {
 
  222     s->device_handle = INVALID_HANDLE_VALUE;
 
  260     fmts[0] = 
ctx->sw_format;
 
  270     IDirect3DSurface9 *surface = (IDirect3DSurface9*)hwmap->
source->
data[3];
 
  271     IDirect3DSurface9_UnlockRect(surface);
 
  278     IDirect3DSurface9 *surface = (IDirect3DSurface9*)
src->data[3];
 
  280     D3DSURFACE_DESC    surfaceDesc;
 
  281     D3DLOCKED_RECT     LockedRect;
 
  283     int i, err, nb_planes;
 
  288     hr = IDirect3DSurface9_GetDesc(surface, &surfaceDesc);
 
  295         lock_flags |= D3DLOCK_READONLY;
 
  297         lock_flags |= D3DLOCK_DISCARD;
 
  299     hr = IDirect3DSurface9_LockRect(surface, &LockedRect, 
NULL, lock_flags);
 
  318     for (
i = 0; 
i < nb_planes; 
i++)
 
  329     IDirect3DSurface9_UnlockRect(surface);
 
  339     if (
src->format != 
ctx->sw_format)
 
  352                   ctx->sw_format, 
src->width, 
src->height);
 
  363     ptrdiff_t src_linesize[4], dst_linesize[4];
 
  378     for (
i = 0; 
i < 4; 
i++) {
 
  380         src_linesize[
i] = 
map->linesize[
i];
 
  383                           ctx->sw_format, 
src->width, 
src->height);
 
  418         IDirect3DDeviceManager9_Release(hwctx->
devmgr);
 
  424         IDirect3D9_Release(priv->
d3d9);
 
  439     D3DDISPLAYMODE d3ddm;
 
  447     priv->
d3d9 = createD3D(D3D_SDK_VERSION);
 
  453     IDirect3D9_GetAdapterDisplayMode(priv->
d3d9, adapter, &d3ddm);
 
  455     d3dpp.BackBufferFormat = d3ddm.Format;
 
  457     hr = IDirect3D9_CreateDevice(priv->
d3d9, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(),
 
  472     D3DDISPLAYMODEEX modeex = {0};
 
  473     IDirect3D9Ex *d3d9ex = 
NULL;
 
  474     IDirect3DDevice9Ex *exdev = 
NULL;
 
  480     hr = createD3DEx(D3D_SDK_VERSION, &d3d9ex);
 
  484     modeex.Size = 
sizeof(D3DDISPLAYMODEEX);
 
  485     hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, 
NULL);
 
  487         IDirect3D9Ex_Release(d3d9ex);
 
  491     d3dpp.BackBufferFormat = modeex.Format;
 
  493     hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(),
 
  495                                      &d3dpp, 
NULL, &exdev);
 
  497         IDirect3D9Ex_Release(d3d9ex);
 
  502     priv->
d3d9 = (IDirect3D9 *)d3d9ex;
 
  513     unsigned resetToken = 0;
 
  514     UINT adapter = D3DADAPTER_DEFAULT;
 
  519         adapter = atoi(device);
 
  525     ctx->user_opaque = priv;
 
  530     priv->
d3dlib = dlopen(
"d3d9.dll", 0);
 
  535     priv->
dxva2lib = dlopen(
"dxva2.dll", 0);
 
  542                                                          "DXVA2CreateDirect3DDeviceManager9");
 
  543     if (!createDeviceManager) {
 
  555     hr = createDeviceManager(&resetToken, &hwctx->
devmgr);
 
  561     hr = IDirect3DDeviceManager9_ResetDevice(hwctx->
devmgr, priv->
d3d9device, resetToken);
 
  
AVPixelFormat
Pixel format.
 
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
 
AVFrame * source
A reference to the original source of the mapping.
 
static int dxva2_transfer_data_from(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src)
 
@ AV_HWFRAME_MAP_WRITE
The mapping must be writeable.
 
#define MKTAG(a, b, c, d)
 
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
 
This structure describes decoded (raw) audio or video data.
 
static int dxva2_device_create9ex(AVHWDeviceContext *ctx, UINT adapter)
 
static int dxva2_get_buffer(AVHWFramesContext *ctx, AVFrame *frame)
 
This struct is allocated as AVHWFramesContext.hwctx.
 
static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device, AVDictionary *opts, int flags)
 
#define FF_D3DCREATE_FLAGS
 
void * av_mallocz_array(size_t nmemb, size_t size)
 
IDirect3DDeviceManager9 * devmgr
 
#define AV_LOG_VERBOSE
Detailed information.
 
AVBufferRef * av_buffer_create(uint8_t *data, int size, void(*free)(void *opaque, uint8_t *data), void *opaque, int flags)
Create an AVBuffer from an existing array.
 
int ff_hwframe_map_create(AVBufferRef *hwframe_ref, AVFrame *dst, const AVFrame *src, void(*unmap)(AVHWFramesContext *ctx, HWMapDescriptor *hwmap), void *priv)
 
static int dxva2_frames_init(AVHWFramesContext *ctx)
 
void * priv
Hardware-specific private data associated with the mapping.
 
#define AVERROR_UNKNOWN
Unknown error, typically from an external library.
 
AVFormatInternal * internal
An opaque field for libavformat internal usage.
 
static int dxva2_transfer_get_formats(AVHWFramesContext *ctx, enum AVHWFrameTransferDirection dir, enum AVPixelFormat **formats)
 
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
 
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
 
IDirect3D9 *WINAPI pDirect3DCreate9(UINT)
 
static int dxva2_device_create9(AVHWDeviceContext *ctx, UINT adapter)
 
static void dxva2_device_free(AVHWDeviceContext *ctx)
 
int av_image_fill_pointers(uint8_t *data[4], enum AVPixelFormat pix_fmt, int height, uint8_t *ptr, const int linesizes[4])
Fill plane data pointers for an image with pixel format pix_fmt and height height.
 
This struct aggregates all the (hardware/vendor-specific) "high-level" state, i.e.
 
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
 
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
 
const HWContextType ff_hwcontext_type_dxva2
 
AVBufferRef * av_buffer_pool_get(AVBufferPool *pool)
Allocate a new AVBuffer, reusing an old buffer from the pool when available.
 
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
 
DEFINE_GUID(video_decoder_service, 0xfc51a551, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02)
 
@ AV_PIX_FMT_DXVA2_VLD
HW decoding through DXVA2, Picture.data[3] contains a LPDIRECT3DSURFACE9 pointer.
 
static enum AVPixelFormat pix_fmts[]
 
static const D3DPRESENT_PARAMETERS dxva2_present_params
 
IDirect3DSurface9 ** surfaces_internal
 
static void dxva2_frames_uninit(AVHWFramesContext *ctx)
 
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
 
static void dxva2_pool_release_dummy(void *opaque, uint8_t *data)
 
HRESULT WINAPI pCreateDeviceManager9(UINT *, IDirect3DDeviceManager9 **)
 
IDirectXVideoDecoder * decoder_to_release
Certain drivers require the decoder to be destroyed before the surfaces.
 
uint32_t palette_dummy[256]
 
enum AVPixelFormat pix_fmt
 
static int dxva2_init_pool(AVHWFramesContext *ctx)
 
static int dxva2_map_frame(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src, int flags)
 
static void dxva2_unmap_frame(AVHWFramesContext *ctx, HWMapDescriptor *hwmap)
 
DWORD surface_type
The surface type (e.g.
 
IDirectXVideoAccelerationService * service
 
static int dxva2_map_from(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src, int flags)
 
int format
format of the frame, -1 if unknown or unset Values correspond to enum AVPixelFormat for video frames,...
 
static int dxva2_transfer_data_to(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src)
 
static AVBufferRef * dxva2_pool_alloc(void *opaque, int size)
 
void av_image_copy_uc_from(uint8_t *dst_data[4], const ptrdiff_t dst_linesizes[4], const uint8_t *src_data[4], const ptrdiff_t src_linesizes[4], enum AVPixelFormat pix_fmt, int width, int height)
Copy image data located in uncacheable (e.g.
 
#define i(width, name, range_min, range_max)
 
This struct is allocated as AVHWDeviceContext.hwctx.
 
#define av_malloc_array(a, b)
 
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
 
IDirect3DSurface9 ** surfaces
The surface pool.
 
AVBufferPool * av_buffer_pool_init2(int size, void *opaque, AVBufferRef *(*alloc)(void *opaque, int size), void(*pool_free)(void *opaque))
Allocate and initialize a buffer pool with a more complex allocator.
 
AVHWFrameTransferDirection
 
This struct describes a set or pool of "hardware" frames (i.e.
 
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
 
@ AV_PIX_FMT_NV12
planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (firs...
 
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
 
#define FF_ARRAY_ELEMS(a)
 
void av_image_copy(uint8_t *dst_data[4], int dst_linesizes[4], const uint8_t *src_data[4], const int src_linesizes[4], enum AVPixelFormat pix_fmt, int width, int height)
Copy image in src_data to dst_data.
 
@ AV_HWFRAME_MAP_READ
The mapping must be readable.
 
A reference to a data buffer.
 
const VDPAUPixFmtMap * map
 
@ AV_HWFRAME_MAP_OVERWRITE
The mapped frame will be overwritten completely in subsequent operations, so the current frame data n...
 
HRESULT WINAPI pDirect3DCreate9Ex(UINT, IDirect3D9Ex **)
 
#define flags(name, subs,...)
 
int linesize[AV_NUM_DATA_POINTERS]
For video, size in bytes of each picture line.
 
IDirect3DDevice9 * d3d9device
 
static const struct @293 supported_formats[]
 
const char * av_get_pix_fmt_name(enum AVPixelFormat pix_fmt)
Return the short name for a pixel format, NULL in case pix_fmt is unknown.