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55 memcpy(
s->buffer +
s->buffer_offset,
buf,
len);
58 s->buffer_offset +=
len;
59 if (
s->buffer_offset >=
s->buffer_size) {
60 ret = sio_write(
s->hdl,
s->buffer,
s->buffer_size);
61 if (
ret == 0 || sio_eof(
s->hdl))
75 sio_write(
s->hdl,
s->buffer,
s->buffer_offset);
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
av_cold int ff_sndio_open(AVFormatContext *s1, int is_output, const char *audio_device)
static int audio_write_packet(AVFormatContext *s1, AVPacket *pkt)
AVCodecParameters * codecpar
Codec parameters associated with this stream.
#define LIBAVUTIL_VERSION_INT
Describe the class of an AVClass context structure.
AVOutputFormat ff_sndio_muxer
const char * av_default_item_name(void *ptr)
Return the context name.
int sample_rate
Audio only.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
static av_cold int audio_write_header(AVFormatContext *s1)
static const AVClass sndio_muxer_class
int ff_sndio_close(SndioData *s)
@ AV_CLASS_CATEGORY_DEVICE_AUDIO_OUTPUT
static int audio_write_trailer(AVFormatContext *s1)
const char * class_name
The name of the class; usually it is the same name as the context structure type to which the AVClass...
This structure stores compressed data.