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29 #define INTERPOLATION_LINEAR 0
30 #define INTERPOLATION_QUADRATIC 1
52 #define OFFSET(x) offsetof(FlangerContext, x)
53 #define A AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
58 {
"regen",
"percentage regeneration (delayed signal feedback)",
OFFSET(feedback_gain),
AV_OPT_TYPE_DOUBLE, {.dbl=0}, -95, 95,
A },
59 {
"width",
"percentage of delayed signal mixed with original",
OFFSET(delay_gain),
AV_OPT_TYPE_DOUBLE, {.dbl=71}, 0, 100,
A },
66 {
"phase",
"swept wave percentage phase-shift for multi-channel",
OFFSET(channel_phase),
AV_OPT_TYPE_DOUBLE, {.dbl=25}, 0, 100,
A },
79 s->feedback_gain /= 100;
81 s->channel_phase /= 100;
83 s->delay_depth /= 1000;
84 s->in_gain = 1 / (1 +
s->delay_gain);
85 s->delay_gain /= 1 +
s->delay_gain;
86 s->delay_gain *= 1 - fabs(
s->feedback_gain);
125 s->max_samples = (
s->delay_min +
s->delay_depth) *
inlink->sample_rate + 2.5;
126 s->lfo_length =
inlink->sample_rate /
s->speed;
129 if (!
s->lfo || !
s->delay_last)
134 s->max_samples - 2., 3 *
M_PI_2);
137 inlink->channels,
s->max_samples,
159 for (
i = 0;
i <
frame->nb_samples;
i++) {
161 s->delay_buf_pos = (
s->delay_buf_pos +
s->max_samples - 1) %
s->max_samples;
163 for (chan = 0; chan <
inlink->channels; chan++) {
164 double *
src = (
double *)
frame->extended_data[chan];
166 double delayed_0, delayed_1;
169 int channel_phase = chan *
s->lfo_length *
s->channel_phase + .5;
170 double delay =
s->lfo[(
s->lfo_pos + channel_phase) %
s->lfo_length];
171 int int_delay = (
int)delay;
172 double frac_delay = modf(delay, &delay);
173 double *delay_buffer = (
double *)
s->delay_buffer[chan];
176 delay_buffer[
s->delay_buf_pos] =
in +
s->delay_last[chan] *
178 delayed_0 = delay_buffer[(
s->delay_buf_pos + int_delay++) %
s->max_samples];
179 delayed_1 = delay_buffer[(
s->delay_buf_pos + int_delay++) %
s->max_samples];
182 delayed = delayed_0 + (delayed_1 - delayed_0) * frac_delay;
185 double delayed_2 = delay_buffer[(
s->delay_buf_pos + int_delay++) %
s->max_samples];
186 delayed_2 -= delayed_0;
187 delayed_1 -= delayed_0;
188 a = delayed_2 * .5 - delayed_1;
189 b = delayed_1 * 2 - delayed_2 *.5;
190 delayed = delayed_0 + (
a * frac_delay +
b) * frac_delay;
193 s->delay_last[chan] = delayed;
194 out =
in *
s->in_gain + delayed *
s->delay_gain;
197 s->lfo_pos = (
s->lfo_pos + 1) %
s->lfo_length;
200 if (
frame != out_frame)
241 .priv_class = &flanger_class,
AVFrame * ff_get_audio_buffer(AVFilterLink *link, int nb_samples)
Request an audio samples buffer with a specific set of permissions.
A list of supported channel layouts.
static int config_input(AVFilterLink *inlink)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
static enum AVSampleFormat sample_fmts[]
enum MovChannelLayoutTag * layouts
static int query_formats(AVFilterContext *ctx)
static av_cold void uninit(AVFilterContext *ctx)
The exact code depends on how similar the blocks are and how related they are to the and needs to apply these operations to the correct inlink or outlink if there are several Macros are available to factor that when no extra processing is inlink
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
static const AVOption flanger_options[]
#define INTERPOLATION_QUADRATIC
const char * name
Filter name.
A link between two filters.
A filter pad used for either input or output.
static const AVFilterPad outputs[]
Describe the class of an AVClass context structure.
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
static int filter_frame(AVFilterLink *inlink, AVFrame *frame)
static const AVFilterPad flanger_outputs[]
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several inputs
void ff_generate_wave_table(enum WaveType wave_type, enum AVSampleFormat sample_fmt, void *table, int table_size, double min, double max, double phase)
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
int av_frame_is_writable(AVFrame *frame)
Check if the frame data is writable.
The reader does not expect b to be semantically here and if the code is changed by maybe adding a a division or other the signedness will almost certainly be mistaken To avoid this confusion a new type was SUINT is the C unsigned type but it holds a signed int to use the same example SUINT a
static int interpolation(DeclickChannel *c, const double *src, int ar_order, double *acoefficients, int *index, int nb_errors, double *auxiliary, double *interpolated)
uint8_t pi<< 24) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_U8, uint8_t,(*(const uint8_t *) pi - 0x80) *(1.0f/(1<< 7))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_U8, uint8_t,(*(const uint8_t *) pi - 0x80) *(1.0/(1<< 7))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S16, int16_t,(*(const int16_t *) pi >> 8)+0x80) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S16, int16_t, *(const int16_t *) pi *(1.0f/(1<< 15))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S16, int16_t, *(const int16_t *) pi *(1.0/(1<< 15))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S32, int32_t,(*(const int32_t *) pi >> 24)+0x80) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S32, int32_t, *(const int32_t *) pi *(1.0f/(1U<< 31))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S32, int32_t, *(const int32_t *) pi *(1.0/(1U<< 31))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_FLT, float, av_clip_uint8(lrintf(*(const float *) pi *(1<< 7))+0x80)) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_FLT, float, av_clip_int16(lrintf(*(const float *) pi *(1<< 15)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_FLT, float, av_clipl_int32(llrintf(*(const float *) pi *(1U<< 31)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_DBL, double, av_clip_uint8(lrint(*(const double *) pi *(1<< 7))+0x80)) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_DBL, double, av_clip_int16(lrint(*(const double *) pi *(1<< 15)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_DBL, double, av_clipl_int32(llrint(*(const double *) pi *(1U<< 31)))) #define SET_CONV_FUNC_GROUP(ofmt, ifmt) static void set_generic_function(AudioConvert *ac) { } void ff_audio_convert_free(AudioConvert **ac) { if(! *ac) return;ff_dither_free(&(*ac) ->dc);av_freep(ac);} AudioConvert *ff_audio_convert_alloc(AVAudioResampleContext *avr, enum AVSampleFormat out_fmt, enum AVSampleFormat in_fmt, int channels, int sample_rate, int apply_map) { AudioConvert *ac;int in_planar, out_planar;ac=av_mallocz(sizeof(*ac));if(!ac) return NULL;ac->avr=avr;ac->out_fmt=out_fmt;ac->in_fmt=in_fmt;ac->channels=channels;ac->apply_map=apply_map;if(avr->dither_method !=AV_RESAMPLE_DITHER_NONE &&av_get_packed_sample_fmt(out_fmt)==AV_SAMPLE_FMT_S16 &&av_get_bytes_per_sample(in_fmt) > 2) { ac->dc=ff_dither_alloc(avr, out_fmt, in_fmt, channels, sample_rate, apply_map);if(!ac->dc) { av_free(ac);return NULL;} return ac;} in_planar=ff_sample_fmt_is_planar(in_fmt, channels);out_planar=ff_sample_fmt_is_planar(out_fmt, channels);if(in_planar==out_planar) { ac->func_type=CONV_FUNC_TYPE_FLAT;ac->planes=in_planar ? ac->channels :1;} else if(in_planar) ac->func_type=CONV_FUNC_TYPE_INTERLEAVE;else ac->func_type=CONV_FUNC_TYPE_DEINTERLEAVE;set_generic_function(ac);if(ARCH_AARCH64) ff_audio_convert_init_aarch64(ac);if(ARCH_ARM) ff_audio_convert_init_arm(ac);if(ARCH_X86) ff_audio_convert_init_x86(ac);return ac;} int ff_audio_convert(AudioConvert *ac, AudioData *out, AudioData *in) { int use_generic=1;int len=in->nb_samples;int p;if(ac->dc) { av_log(ac->avr, AV_LOG_TRACE, "%d samples - audio_convert: %s to %s (dithered)\n", len, av_get_sample_fmt_name(ac->in_fmt), av_get_sample_fmt_name(ac->out_fmt));return ff_convert_dither(ac-> in
#define i(width, name, range_min, range_max)
uint8_t ** extended_data
pointers to the data planes/channels.
AVSampleFormat
Audio sample formats.
AVFILTER_DEFINE_CLASS(flanger)
const char * name
Pad name.
#define INTERPOLATION_LINEAR
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
static const AVFilterPad flanger_inputs[]
void * av_calloc(size_t nmemb, size_t size)
Non-inlined equivalent of av_mallocz_array().
@ AV_SAMPLE_FMT_DBLP
double, planar
int av_samples_alloc_array_and_samples(uint8_t ***audio_data, int *linesize, int nb_channels, int nb_samples, enum AVSampleFormat sample_fmt, int align)
Allocate a data pointers array, samples buffer for nb_samples samples, and fill data pointers and lin...
static int init(AVFilterContext *ctx)