54     for (i=0; i<
len; i++) {
 
   55         accu = (int64_t)src0[i] * src1[i];
 
   56         dst[i] = src2[i] + (
int)((accu + 0x40000000) >> 31);
 
   66     for (i=0; i<
len; i++) {
 
   67         accu = (int64_t)src0[i] * src1[-i];
 
   68         dst[i] = (
int)((accu+0x40000000) >> 31);
 
   81     round = bits? 1 << (bits-1) : 0;
 
   83     for (i=-len, j=len-1; i<0; i++, j--) {
 
   88         dst[i] = av_clip_int16(((((int64_t)s0*wj - (int64_t)s1*wi + 0x40000000) >> 31) + round) >> bits);
 
   89         dst[j] = av_clip_int16(((((int64_t)s0*wi + (int64_t)s1*wj + 0x40000000) >> 31) + round) >> bits);
 
  103     for (i=-len, j=len-1; i<0; i++, j--) {
 
  108         dst[i] = ((int64_t)s0*wj - (int64_t)s1*wi + 0x40000000) >> 31;
 
  109         dst[j] = ((int64_t)s0*wi + (int64_t)s1*wj + 0x40000000) >> 31;
 
  118     for (i = 0; i < 
len; i++){
 
  119         accu = (int64_t)src0[i] * src1[i];
 
  120         dst[i] = (
int)((accu+0x40000000) >> 31);
 
  128     int64_t p = 0x40000000;
 
  131     for (i = 0; i < 
len; i++)
 
  132         p += (int64_t)v1[i] * v2[i];
 
  134     return (
int)(p >> 31);
 
  141     for (i = 0; i < 
len; i++){
 
  142         int t = v1[i] - v2[i];
 
static void vector_fmul_c(int *dst, const int *src0, const int *src1, int len)
 
static float win(SuperEqualizerContext *s, float n, int N)
 
int(* scalarproduct_fixed)(const int *v1, const int *v2, int len)
Calculate the scalar product of two vectors of integers. 
 
static void vector_fmul_add_c(int *dst, const int *src0, const int *src1, const int *src2, int len)
 
static void vector_fmul_window_scaled_c(int16_t *dst, const int32_t *src0, const int32_t *src1, const int32_t *win, int len, uint8_t bits)
 
void ff_fixed_dsp_init_x86(AVFixedDSPContext *fdsp)
 
void(* vector_fmul_window_scaled)(int16_t *dst, const int32_t *src0, const int32_t *src1, const int32_t *win, int len, uint8_t bits)
Overlap/add with window function. 
 
void(* vector_fmul_reverse)(int *dst, const int *src0, const int *src1, int len)
 
void(* butterflies_fixed)(int *av_restrict v1, int *av_restrict v2, int len)
Calculate the sum and difference of two vectors of integers. 
 
static av_always_inline av_const double round(double x)
 
static int scalarproduct_fixed_c(const int *v1, const int *v2, int len)
 
static void vector_fmul_reverse_c(int *dst, const int *src0, const int *src1, int len)
 
void(* vector_fmul_add)(int *dst, const int *src0, const int *src1, const int *src2, int len)
Calculate the entry wise product of two vectors of integers, add a third vector of integers and store...
 
AVFixedDSPContext * avpriv_alloc_fixed_dsp(int bit_exact)
Allocate and initialize a fixed DSP context. 
 
void(* vector_fmul)(int *dst, const int *src0, const int *src1, int len)
Fixed-point multiplication that calculates the entry wise product of two vectors of integers and stor...
 
static void vector_fmul_window_c(int32_t *dst, const int32_t *src0, const int32_t *src1, const int32_t *win, int len)
 
static void butterflies_fixed_c(int *v1, int *v2, int len)
 
void(* vector_fmul_window)(int32_t *dst, const int32_t *src0, const int32_t *src1, const int32_t *win, int len)
Overlap/add with window function.