#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "libavutil/qsort.h"
#include "avcodec.h"
#include "bytestream.h"
#include "get_bits.h"
#include "huffyuvdsp.h"
#include "internal.h"
#include "thread.h"
 
Go to the source code of this file.
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Definition at line 39 of file magicyuv.c.
 
 
  
  
      
        
          | static int ff_magy_huff_cmp_len  | 
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          | static int build_huff  | 
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          VLC *  | 
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Initial value:= {
    .name             = "magicyuv",
}
static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt)
 
static int init_thread_copy(AVCodecContext *avctx)
 
static av_cold int init(AVCodecContext *avctx)
 
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
 
#define AV_CODEC_CAP_FRAME_THREADS
Codec supports frame-level multithreading. 
 
#define ONLY_IF_THREADS_ENABLED(x)
Define a function with only the non-default version specified. 
 
#define AV_CODEC_CAP_SLICE_THREADS
Codec supports slice-based (or partition-based) multithreading. 
 
static av_cold int decode_init(AVCodecContext *avctx)
 
static av_cold int decode_end(AVCodecContext *avctx)
 
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators. 
 
 
Definition at line 468 of file magicyuv.c.