#include "dsputil.h"
#include "rv34dsp.h"
#include "libavutil/common.h"
Go to the source code of this file.
Functions | |
av_cold void | ff_rv34dsp_init (RV34DSPContext *c, DSPContext *dsp) |
RV30/40 inverse transform functions | |
static av_always_inline void | rv34_row_transform (int temp[16], DCTELEM *block) |
static void | rv34_idct_add_c (uint8_t *dst, ptrdiff_t stride, DCTELEM *block) |
Real Video 3.0/4.0 inverse transform + sample reconstruction Code is almost the same as in SVQ3, only scaling is different. | |
static void | rv34_inv_transform_noround_c (DCTELEM *block) |
RealVideo 3.0/4.0 inverse transform for DC block. | |
static void | rv34_idct_dc_add_c (uint8_t *dst, ptrdiff_t stride, int dc) |
static void | rv34_inv_transform_dc_noround_c (DCTELEM *block) |
Definition in file rv34dsp.c.
av_cold void ff_rv34dsp_init | ( | RV34DSPContext * | c, | |
DSPContext * | dsp | |||
) |
Real Video 3.0/4.0 inverse transform + sample reconstruction Code is almost the same as in SVQ3, only scaling is different.
Definition at line 57 of file rv34dsp.c.
Referenced by ff_rv34dsp_init().
static void rv34_inv_transform_dc_noround_c | ( | DCTELEM * | block | ) | [static] |
static void rv34_inv_transform_noround_c | ( | DCTELEM * | block | ) | [static] |
RealVideo 3.0/4.0 inverse transform for DC block.
Code is almost the same as rv34_inv_transform() but final coefficients are multiplied by 1.5 and have no rounding.
Definition at line 85 of file rv34dsp.c.
Referenced by ff_rv34dsp_init().
Definition at line 36 of file rv34dsp.c.
Referenced by rv34_idct_add_c(), and rv34_inv_transform_noround_c().