#include "libavutil/bswap.h"#include "libavutil/intreadwrite.h"#include "avformat.h"#include "internal.h"Go to the source code of this file.
| Data Structures | |
| struct | SmackerContext | 
| struct | SmackerFrame | 
| Defines | |
| #define | SMACKER_PAL 0x01 | 
| #define | SMACKER_FLAG_RING_FRAME 0x01 | 
| Enumerations | |
| enum | SAudFlags { SMK_AUD_PACKED = 0x80, SMK_AUD_16BITS = 0x20, SMK_AUD_STEREO = 0x10, SMK_AUD_BINKAUD = 0x08, SMK_AUD_USEDCT = 0x04 } | 
| Functions | |
| static int | smacker_probe (AVProbeData *p) | 
| static int | smacker_read_header (AVFormatContext *s, AVFormatParameters *ap) | 
| static int | smacker_read_packet (AVFormatContext *s, AVPacket *pkt) | 
| static int | smacker_read_close (AVFormatContext *s) | 
| Variables | |
| static const uint8_t | smk_pal [64] | 
| AVInputFormat | ff_smacker_demuxer | 
| #define SMACKER_FLAG_RING_FRAME 0x01 | 
| #define SMACKER_PAL 0x01 | 
| enum SAudFlags | 
| static int smacker_probe | ( | AVProbeData * | p | ) |  [static] | 
| static int smacker_read_close | ( | AVFormatContext * | s | ) |  [static] | 
| static int smacker_read_header | ( | AVFormatContext * | s, | |
| AVFormatParameters * | ap | |||
| ) |  [static] | 
| static int smacker_read_packet | ( | AVFormatContext * | s, | |
| AVPacket * | pkt | |||
| ) |  [static] | 
Initial value:
 {
    .name           = "smk",
    .long_name      = NULL_IF_CONFIG_SMALL("Smacker video"),
    .priv_data_size = sizeof(SmackerContext),
    .read_probe     = smacker_probe,
    .read_header    = smacker_read_header,
    .read_packet    = smacker_read_packet,
    .read_close     = smacker_read_close,
}
| const uint8_t smk_pal[64]  [static] | 
Initial value:
 {
    0x00, 0x04, 0x08, 0x0C, 0x10, 0x14, 0x18, 0x1C,
    0x20, 0x24, 0x28, 0x2C, 0x30, 0x34, 0x38, 0x3C,
    0x41, 0x45, 0x49, 0x4D, 0x51, 0x55, 0x59, 0x5D,
    0x61, 0x65, 0x69, 0x6D, 0x71, 0x75, 0x79, 0x7D,
    0x82, 0x86, 0x8A, 0x8E, 0x92, 0x96, 0x9A, 0x9E,
    0xA2, 0xA6, 0xAA, 0xAE, 0xB2, 0xB6, 0xBA, 0xBE,
    0xC3, 0xC7, 0xCB, 0xCF, 0xD3, 0xD7, 0xDB, 0xDF,
    0xE3, 0xE7, 0xEB, 0xEF, 0xF3, 0xF7, 0xFB, 0xFF
}
Definition at line 80 of file smacker.c.
Referenced by smacker_read_packet().
 1.5.8
 1.5.8