#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "adx.h"
#include "put_bits.h"
Go to the source code of this file.
Functions | |
| static void | adx_encode (ADXContext *c, unsigned char *adx, const short *wav, ADXChannelState *prev) |
| static int | adx_encode_header (AVCodecContext *avctx, unsigned char *buf, size_t bufsize) |
| static av_cold int | adx_encode_init (AVCodecContext *avctx) |
| static av_cold int | adx_encode_close (AVCodecContext *avctx) |
| static int | adx_encode_frame (AVCodecContext *avctx, uint8_t *frame, int buf_size, void *data) |
Variables | |
| AVCodec | ff_adpcm_adx_encoder |
Reference documents: http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/
Definition in file adxenc.c.
| static void adx_encode | ( | ADXContext * | c, | |
| unsigned char * | adx, | |||
| const short * | wav, | |||
| ADXChannelState * | prev | |||
| ) | [static] |
| static av_cold int adx_encode_close | ( | AVCodecContext * | avctx | ) | [static] |
| static int adx_encode_frame | ( | AVCodecContext * | avctx, | |
| uint8_t * | frame, | |||
| int | buf_size, | |||
| void * | data | |||
| ) | [static] |
| static int adx_encode_header | ( | AVCodecContext * | avctx, | |
| unsigned char * | buf, | |||
| size_t | bufsize | |||
| ) | [static] |
| static av_cold int adx_encode_init | ( | AVCodecContext * | avctx | ) | [static] |
Initial value:
{
.name = "adpcm_adx",
.type = AVMEDIA_TYPE_AUDIO,
.id = CODEC_ID_ADPCM_ADX,
.priv_data_size = sizeof(ADXContext),
.init = adx_encode_init,
.encode = adx_encode_frame,
.close = adx_encode_close,
.sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_S16,AV_SAMPLE_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("SEGA CRI ADX ADPCM"),
}
1.5.8