#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "avcodec.h"
#include "dsputil.h"
#include "msrledec.h"
Go to the source code of this file.
Data Structures | |
| struct | AascContext | 
Defines | |
| #define | FETCH_NEXT_STREAM_BYTE() | 
Functions | |
| static av_cold int | aasc_decode_init (AVCodecContext *avctx) | 
| static int | aasc_decode_frame (AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) | 
| static av_cold int | aasc_decode_end (AVCodecContext *avctx) | 
Variables | |
| AVCodec | ff_aasc_decoder | 
Definition in file aasc.c.
| #define FETCH_NEXT_STREAM_BYTE | ( | ) | 
Value:
if (stream_ptr >= buf_size) \ { \ av_log(s->avctx, AV_LOG_ERROR, " AASC: stream ptr just went out of bounds (fetch)\n"); \ break; \ } \ stream_byte = buf[stream_ptr++];
Definition at line 40 of file aasc.c.
Referenced by msrle_decode_pal4().
| static av_cold int aasc_decode_end | ( | AVCodecContext * | avctx | ) |  [static] | 
        
| static int aasc_decode_frame | ( | AVCodecContext * | avctx, | |
| void * | data, | |||
| int * | data_size, | |||
| AVPacket * | avpkt | |||
| ) |  [static] | 
        
| static av_cold int aasc_decode_init | ( | AVCodecContext * | avctx | ) |  [static] | 
        
Initial value:
 {
    .name           = "aasc",
    .type           = AVMEDIA_TYPE_VIDEO,
    .id             = CODEC_ID_AASC,
    .priv_data_size = sizeof(AascContext),
    .init           = aasc_decode_init,
    .close          = aasc_decode_end,
    .decode         = aasc_decode_frame,
    .capabilities   = CODEC_CAP_DR1,
    .long_name = NULL_IF_CONFIG_SMALL("Autodesk RLE"),
}
 1.5.8