#include "avformat.h"
Go to the source code of this file.
Data Structures | |
| struct | CdataDemuxContext |
Functions | |
| static int | cdata_probe (AVProbeData *p) |
| static int | cdata_read_header (AVFormatContext *s, AVFormatParameters *ap) |
| static int | cdata_read_packet (AVFormatContext *s, AVPacket *pkt) |
Variables | |
| AVInputFormat | ff_ea_cdata_demuxer |
Technical details here: http://wiki.multimedia.cx/index.php?title=EA_Command_And_Conquer_3_Audio_Codec
Definition in file eacdata.c.
| static int cdata_probe | ( | AVProbeData * | p | ) | [static] |
| static int cdata_read_header | ( | AVFormatContext * | s, | |
| AVFormatParameters * | ap | |||
| ) | [static] |
| static int cdata_read_packet | ( | AVFormatContext * | s, | |
| AVPacket * | pkt | |||
| ) | [static] |
Initial value:
{
"ea_cdata",
NULL_IF_CONFIG_SMALL("Electronic Arts cdata"),
sizeof(CdataDemuxContext),
cdata_probe,
cdata_read_header,
cdata_read_packet,
.extensions = "cdata",
}
1.5.8