#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "adx.h"
Go to the source code of this file.
Functions | |
| static void | adx_encode (unsigned char *adx, const short *wav, PREV *prev) |
| static int | adx_encode_header (AVCodecContext *avctx, unsigned char *buf, size_t bufsize) |
| static av_cold int | adx_encode_init (AVCodecContext *avctx) |
| static av_cold int | adx_encode_close (AVCodecContext *avctx) |
| static int | adx_encode_frame (AVCodecContext *avctx, uint8_t *frame, int buf_size, void *data) |
Variables | |
| AVCodec | ff_adpcm_adx_encoder |
Reference documents: http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/
Definition in file adxenc.c.
| static void adx_encode | ( | unsigned char * | adx, | |
| const short * | wav, | |||
| PREV * | prev | |||
| ) | [static] |
| static av_cold int adx_encode_close | ( | AVCodecContext * | avctx | ) | [static] |
| static int adx_encode_frame | ( | AVCodecContext * | avctx, | |
| uint8_t * | frame, | |||
| int | buf_size, | |||
| void * | data | |||
| ) | [static] |
| static int adx_encode_header | ( | AVCodecContext * | avctx, | |
| unsigned char * | buf, | |||
| size_t | bufsize | |||
| ) | [static] |
| static av_cold int adx_encode_init | ( | AVCodecContext * | avctx | ) | [static] |
Initial value:
{
"adpcm_adx",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_ADPCM_ADX,
sizeof(ADXContext),
adx_encode_init,
adx_encode_frame,
adx_encode_close,
NULL,
.sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_S16,AV_SAMPLE_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("SEGA CRI ADX ADPCM"),
}
1.5.8