#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "adx.h"
Go to the source code of this file.
Functions | |
| static av_cold int | adx_decode_init (AVCodecContext *avctx) |
| static void | adx_decode (short *out, const unsigned char *in, PREV *prev) |
| static void | adx_decode_stereo (short *out, const unsigned char *in, PREV *prev) |
| static int | adx_decode_header (AVCodecContext *avctx, const unsigned char *buf, size_t bufsize) |
| static int | adx_decode_frame (AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) |
Variables | |
| AVCodec | adpcm_adx_decoder |
Reference documents: http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/
Definition in file adxdec.c.
| static void adx_decode | ( | short * | out, | |
| const unsigned char * | in, | |||
| PREV * | prev | |||
| ) | [static] |
| static int adx_decode_frame | ( | AVCodecContext * | avctx, | |
| void * | data, | |||
| int * | data_size, | |||
| AVPacket * | avpkt | |||
| ) | [static] |
| static int adx_decode_header | ( | AVCodecContext * | avctx, | |
| const unsigned char * | buf, | |||
| size_t | bufsize | |||
| ) | [static] |
| static av_cold int adx_decode_init | ( | AVCodecContext * | avctx | ) | [static] |
| static void adx_decode_stereo | ( | short * | out, | |
| const unsigned char * | in, | |||
| PREV * | prev | |||
| ) | [static] |
Initial value:
{
"adpcm_adx",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_ADPCM_ADX,
sizeof(ADXContext),
adx_decode_init,
NULL,
NULL,
adx_decode_frame,
.long_name = NULL_IF_CONFIG_SMALL("SEGA CRI ADX ADPCM"),
}
1.5.8