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22 #ifndef AVCODEC_MIPS_BLOCKDSP_MIPS_H
23 #define AVCODEC_MIPS_BLOCKDSP_MIPS_H
25 #include "../mpegvideo.h"
37 #endif // #ifndef AVCODEC_MIPS_BLOCKDSP_MIPS_H
void ff_fill_block8_mmi(uint8_t *block, uint8_t value, ptrdiff_t line_size, int h)
void ff_fill_block16_mmi(uint8_t *block, uint8_t value, ptrdiff_t line_size, int h)
void ff_fill_block16_msa(uint8_t *src, uint8_t val, ptrdiff_t stride, int height)
void ff_clear_blocks_mmi(int16_t *block)
void ff_clear_blocks_msa(int16_t *block)
void ff_clear_block_mmi(int16_t *block)
void ff_fill_block8_msa(uint8_t *src, uint8_t val, ptrdiff_t stride, int height)
const char const char void * val
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default value
void ff_clear_block_msa(int16_t *block)
The exact code depends on how similar the blocks are and how related they are to the block