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   22 #ifndef AVCODEC_MIPS_BLOCKDSP_MIPS_H 
   23 #define AVCODEC_MIPS_BLOCKDSP_MIPS_H 
   25 #include "../mpegvideo.h" 
   37 #endif  // #ifndef AVCODEC_MIPS_BLOCKDSP_MIPS_H 
  
void ff_fill_block8_mmi(uint8_t *block, uint8_t value, ptrdiff_t line_size, int h)
 
void ff_fill_block16_mmi(uint8_t *block, uint8_t value, ptrdiff_t line_size, int h)
 
void ff_fill_block16_msa(uint8_t *src, uint8_t val, ptrdiff_t stride, int height)
 
void ff_clear_blocks_mmi(int16_t *block)
 
void ff_clear_blocks_msa(int16_t *block)
 
void ff_clear_block_mmi(int16_t *block)
 
void ff_fill_block8_msa(uint8_t *src, uint8_t val, ptrdiff_t stride, int height)
 
const char const char void * val
 
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default value
 
void ff_clear_block_msa(int16_t *block)
 
The exact code depends on how similar the blocks are and how related they are to the block